16 #include <matrix/vlVector.h>
22 class DtCoordinateSystem;
24 namespace vrvTacticalGraphicUtilities
38 const std::vector<DtVector>& linePoints,
double size,
39 std::vector<DtVector>& result3DPositions, std::vector<DtVector>& resultOffsetPositions,
40 std::vector<int>& segmentsToErase,
const DtVector& offsetFromPoint = DtVector::zero());
44 #define Dt2DLineStyleGeometryMainAxisCreator \
45 std::bind(&vrvTacticalGraphicUtilities::create2DLineStyleGeometryMainAxis, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3, std::placeholders::_4, std::placeholders::_5, std::placeholders::_6, std::placeholders::_7)
voidpf void uLong size
Definition: ioapi.h:39
DT_DLL_VRVCORE bool create2DLineStyleGeometryMainAxis(const DtCoordinateSystem &cs, const std::vector< DtVector > &linePoints, double size, std::vector< DtVector > &result3DPositions, std::vector< DtVector > &resultOffsetPositions, std::vector< int > &segmentsToErase, const DtVector &offsetFromPoint=DtVector::zero())
Supplied parameters.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Contains DLL export macros.