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DtAttachableHatUpdater.h
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1 /******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 #include <vrvCore/DtUniqueID.h>
15 
16 #include <matrix/vlVector.h>
17 #include <matrix/vlTaitBryan.h>
18 
19 #include <vector>
20 #include <list>
21 
22 #include <matrix/vlVector.h>
23 
24 namespace makVrv
25 {
26  class DtDe;
27 
35  {
36 
37  public:
38 
41 
43  virtual ~DtAttachableHatUpdater();
44 
46  virtual void update( double simTime );
47 
48  protected:
49 
50  };
51 }
52 
Contains the makVrv::DtAttachableUpdater class declaration.
A DtAttachableHatUpdater updates a height above terrain (HAT) object that can be positioned in the sc...
Definition: DtAttachableHatUpdater.h:34
A DtAttachableUpdater updates a scene an object that can be positioned in the scene by (possibly) att...
Definition: DtAttachableUpdater.h:35
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Contains DLL export macros.

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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