9 #ifndef DtDistributedDrawDriver_H_
10 #define DtDistributedDrawDriver_H_
14 #include "DtExampleDrawObjectAgent.hpp"
16 using namespace makVrv;
25 const std::string& instanceName);
31 virtual const std::string& className()
const;
35 virtual void drawRandomSphere();
47 virtual bool onStart();
50 virtual bool onStop();
53 virtual void slot_displayEngineAdded(
const DtDeRecord& igRecord );
56 virtual bool onTick();
59 virtual void updateSphere();
A Record of an IG instance.
Definition: DtDeRecord.h:24
Contains makVrv:DtAgentManager class.
The DtDriver is an abstract class. Developers derive from this to create logic that "directs" things ...
Definition: DtDriver.h:31
bool mySphereInScene
Whether or not a sphere is displayed.
Definition: DtDistributedDrawDriver.h:68
The DtAgentManager manages the distributed scene object framework. This includes the objects and upda...
Definition: DtAgentManager.h:38
Contains makVrv:DtDriver class.
Definition: DtDistributedDrawDriver.h:20
DtExampleDrawObjectAgent * myDrawAgent
The draw agent that draws the sphere.
Definition: DtDistributedDrawDriver.h:62
double mySphereZ
Definition: DtDistributedDrawDriver.h:65