10 #ifndef DtEntityMappingEditorWidget_H_
11 #define DtEntityMappingEditorWidget_H_
14 #include <QtWidgets/QWidget>
17 class QDialogButtonBox;
22 class DtEntityTypeToElementDefinitionLogic;
23 class DtEntityTypeMapEditorWidget;
24 class DtPersistenceToolbarWidget;
48 MappingType mappingType);
54 virtual void warnUserOfExistingEntityType(
const std::string& entityType);
58 virtual void askUserForEntityTypeMapping(
const std::string& defaultMappingn =
"");
65 virtual void checkIfModified();
72 void on_validate_entityType(QString str);
This is the logic for the DtEntityTypeToDefinitionWidget class.
Definition: DtEntityTypeToDefinitionLogic.h:119
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
Contains DLL export macros.
Contains makVrv::DtEntityMappingEditorInterface class.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
This DtEntityMappingEditorInterface provides a generic interface for common entity type editing opera...
Definition: DtEntityMappingEditorInterface.h:18