32 virtual bool installShaders(
int baseUnit,
int effectUnit,
const osg::Texture* tex, osg::StateSet* stateSet,
const std::string& baseTextureName)
const;
static osg::ref_ptr< osg::Uniform > effectEnabledUniform
Definition: DtExampleEffectTextureController.h:37
Contains makVrv::DtOsgEffectTextureController declaration.
#define DT_DLL_EXAMPLEEFFECTTEXTUREPLUGIN
Definition: exampleEffectTexturePlugin.h:19
Contains DLL export macros.
static const std::string myVertSource
Definition: DtExampleEffectTextureController.h:39
static const std::string myFragSource
Definition: DtExampleEffectTextureController.h:40
Base class for controllers that install and control effect textures.
Definition: DtOsgEffectTextureController.h:44
Definition: DtExampleEffectTextureController.h:25
Definition: DtExampleEffectTextureController.h:44