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DtForestEnvManager.h
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1 /******************************************************************************
2 ** Copyright (c) 2023 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
13 #include <vrvCore/DtDe.h>
14 
15 namespace makVrv
16 {
21  {
22  public:
23  static DtForestEnvManager& instance(DtDe& de);
24 
25  public:
26  virtual ~DtForestEnvManager();
27 
28  public:
29  virtual void setFarClippingPlane(float farPlane);
30  virtual float getFarClippingPlane(void) const;
31 
32  virtual void set3DLodDistances(float fHighDetail3dDistance, float fLowDetail3dDistance);
33  virtual void get3DLodDistances(float& fHighDetail3dDistance, float& fLowDetail3dDistance);
34 
35  virtual void setBillboardStartEndDistances(float fBillboardStartDistance, float fBillboardEndDistance);
36  virtual void getBillboardStartEndDistances(float& fBillboardStartDistance, float& fBillboardEndDistance);
37 
39  virtual void setBillboardFadeOutRange(float range);
41  virtual float billboardFadeOutRange();
42 
43  virtual void setTreesEnabled(bool enabled);
44  virtual bool treesEnabled(void) const;
45 
46  virtual void setBillboardsEnabled(bool enable);
47  virtual bool billboardsEnabled() const;
48 
49  virtual void setTreeMeshesEnabled(bool enable);
50  virtual bool treesMeshesEnabled() const;
51 
52  virtual void setAmbientScalar(float val);
53  virtual void setDiffuseScalar(float val);
54  virtual void setSpecularScalar(float val);
55  virtual void setTransmissionScalar(float val);
56  virtual void setAlphaScalar(float val);
57 
58  virtual float ambientScalar() const;
59  virtual float diffuseScalar() const;
60  virtual float specularScalar() const;
61  virtual float transmissionScalar() const;
62  virtual float alphaScalar() const;
63 
65  virtual bool receiveShadows() const;
67  virtual void setReceiveShadows(bool enable);
69 
70  boost::signalslib::signal<void (float)> signal_TreesEnabled;
71  boost::signalslib::signal<void (float)> signal_BillboardsEnabled;
72  boost::signalslib::signal<void (float)> signal_TreeMeshesEnabled;
73 
74  boost::signalslib::signal<void (float)> signal_WindStrengthChanged;
75 
76  boost::signalslib::signal<void (float)> signal_WindDirectionChanged;
77 
78  boost::signalslib::signal<void (float)> signal_farClippingPlaneSet;
79 
80  boost::signalslib::signal<void (float, float)> signal_3DLodDistancesSet;
81  boost::signalslib::signal<void (float, float)> signal_BillboardDistancesSet;
82 
83  boost::signalslib::signal<void(float)> signal_billboardFadeOutRangeSet;
84 
85  boost::signalslib::signal<void (float)> signal_AmbientScalarSet;
86  boost::signalslib::signal<void (float)> signal_DiffuseScalarSet;
87  boost::signalslib::signal<void (float)> signal_SpecularScalarSet;
88  boost::signalslib::signal<void (float)> signal_TransmissionScalarSet;
89  boost::signalslib::signal<void (float)> signal_AlphaScalarSet;
90  boost::signalslib::signal<void (bool)> signal_receiveShadowsSet;
91 
92  protected:
94 
95  protected:
97 
98  float myFarPlane;
99 
102 
105 
109 
116 
118  };
119 }
bool myTreesEnabled
Definition: DtForestEnvManager.h:106
bool myTreeMeshesEnabled
Definition: DtForestEnvManager.h:108
float mySpecularScalar
Definition: DtForestEnvManager.h:112
boost::signalslib::signal< void(float)> signal_BillboardsEnabled
Definition: DtForestEnvManager.h:71
float myBillboardStartDistance
Definition: DtForestEnvManager.h:103
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
bool myBillboardsEnabled
Definition: DtForestEnvManager.h:107
float myBillboardFadeOutRange
Definition: DtForestEnvManager.h:117
Contains makVrv::DtDe class.
boost::signalslib::signal< void(float)> signal_WindStrengthChanged
Definition: DtForestEnvManager.h:74
bool myReceiveShadows
Definition: DtForestEnvManager.h:115
float myAmbientScalar
Definition: DtForestEnvManager.h:110
float myDiffuseScalar
Definition: DtForestEnvManager.h:111
boost::signalslib::signal< void(float, float)> signal_3DLodDistancesSet
Definition: DtForestEnvManager.h:80
boost::signalslib::signal< void(float)> signal_TransmissionScalarSet
Definition: DtForestEnvManager.h:88
float myBillboardEndDistance
Definition: DtForestEnvManager.h:104
float myTransmissionScalar
Definition: DtForestEnvManager.h:113
Contains makVrv::DtVirtualBaseClass class.
float myAlphaScalar
Definition: DtForestEnvManager.h:114
boost::signalslib::signal< void(float)> signal_billboardFadeOutRangeSet
Definition: DtForestEnvManager.h:83
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
boost::signalslib::signal< void(float)> signal_TreeMeshesEnabled
Definition: DtForestEnvManager.h:72
boost::signalslib::signal< void(float, float)> signal_BillboardDistancesSet
Definition: DtForestEnvManager.h:81
boost::signalslib::signal< void(float)> signal_DiffuseScalarSet
Definition: DtForestEnvManager.h:86
float myLowDetail3dDistance
Definition: DtForestEnvManager.h:101
float myHighDetail3dDistance
Definition: DtForestEnvManager.h:100
DtDe & myDe
Definition: DtForestEnvManager.h:96
boost::signalslib::signal< void(float)> signal_AlphaScalarSet
Definition: DtForestEnvManager.h:89
boost::signalslib::signal< void(float)> signal_SpecularScalarSet
Definition: DtForestEnvManager.h:87
A manager for forest settings. This class differs from DtForestSettingsManager in that it exists in b...
Definition: DtForestEnvManager.h:20
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
boost::signalslib::signal< void(bool)> signal_receiveShadowsSet
Definition: DtForestEnvManager.h:90
boost::signalslib::signal< void(float)> signal_AmbientScalarSet
Definition: DtForestEnvManager.h:85
boost::signalslib::signal< void(float)> signal_TreesEnabled
Definition: DtForestEnvManager.h:70
boost::signalslib::signal< void(float)> signal_farClippingPlaneSet
Definition: DtForestEnvManager.h:78
float myFarPlane
Definition: DtForestEnvManager.h:98
boost::signalslib::signal< void(float)> signal_WindDirectionChanged
Definition: DtForestEnvManager.h:76

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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