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DtIndirectEntityManager.h
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1 /*****************************************************************************
2  * Copyright (c) 2022 MAK Technologies, Inc.
3  * All rights reserved.
4  *****************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/vrvCore.h>
13 #include <vrvCore/DtDe.h>
14 
16 
17 namespace makVrv
18 {
22  {
23  public:
25  virtual ~DtIndirectEntityManager();
26 
32  static DtIndirectEntityManager& instance( DtDe& de );
33 
34  protected:
37  public:
39  DtIndirectEntityManager() = delete;
40 
43 
45  DtIndirectEntityManager& operator=( const DtIndirectEntityManager& ) = delete;
46  public:
48  virtual void tick( void ) = 0;
49 
50  protected:
51 
54  };
55 }
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Contains makVrv::DtDe class.
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
vrvCore singleton base class for OSGs DtOsgIndirectEntityManager, Allows for this manager to be ticke...
Definition: DtIndirectEntityManager.h:21
DtDe & myDe
reference to de
Definition: DtIndirectEntityManager.h:53
Contains DLL export macros.

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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