42 virtual void accept(osg::NodeVisitor& nv)
override;
45 virtual osg::BoundingSphere computeBound()
const override;
48 virtual void setStateSetModes(osg::StateSet& stateSet, osg::StateAttribute::GLModeValue)
const;
51 virtual void setLocalStateSetModes(osg::StateAttribute::GLModeValue val);
53 virtual void setThreadSafeRefUnref(
bool threadSafe);
A group node which applies lights maintained in the DtOsgLightManager at the top of the render graph...
Definition: DtLightManagerGroup.h:23
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains makVrv::DtLightManagerStateAttribute class.
osg::ref_ptr< DtLightManagerStateAttribute > myLightManagerStateAttribute
Definition: DtLightManagerGroup.h:58
DtDe & myDe
Definition: DtLightManagerGroup.h:57
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72