60 bool installShaders(
int baseUnit,
int effectUnit,
const osg::Texture* tex, osg::StateSet* stateSet,
const std::string& baseTextureName)
const;
Contains makVrv::DtOsgEffectTextureController declaration.
Creator for pre lighting night texture controller.
Definition: DtNightTextureController.h:34
Installs and control reflectivity mapping effects.
Definition: DtNightTextureController.h:50
Base class for controllers that install and control effect textures.
Definition: DtOsgEffectTextureController.h:44
Creator for post lighting night texture controller.
Definition: DtNightTextureController.h:42