50 AttachTypeMimicLocationTrack
73 virtual const std::string& name()
const;
76 virtual bool is2D()
const;
79 virtual void setIs2D(
bool is2D );
82 virtual bool displaySky()
const;
85 virtual void setDisplaySky(
bool hasSky );
88 virtual bool dynamicLights()
const;
91 virtual void setDynamicLights(
bool enabled );
94 virtual bool dynamicOcean()
const;
97 virtual void setDynamicOcean(
bool enabled );
101 virtual bool isScaling()
const;
104 virtual void setScaling(
bool scale);
107 virtual double scaleFactor()
const;
110 virtual void setScaleFactor(
double scaleFactor );
114 virtual void setMaxModelScaleFactor(
double maxModelScaleFactor);
117 virtual double maxModelScaleFactor()
const;
120 void setLodScaleCenterEnabled(
bool enabled);
122 bool lodScaleCenterEnabled()
const;
126 void setLodScaleCenterMagMinLimit(
double limit);
128 double lodScaleCenterMagMinLimit()
const;
140 virtual void setColorControlEnabled(
bool enabled);
143 virtual bool colorControlEnabled()
const;
148 virtual void setColorControlInvert(
bool enabled);
151 virtual bool colorControlInvert()
const;
156 virtual void setColorControlContrast(
double value);
159 virtual double colorControlContrast()
const;
164 virtual void setColorControlBrightness(
double value);
167 virtual double colorControlBrightness()
const;
172 virtual void setColorControlColorMix(
double value);
175 virtual double colorControlColorMix()
const;
178 virtual const std::string& scaleType()
const;
181 virtual void setScaleType(
const std::string& scaleType);
190 virtual void setSpeedScalingMode( SpeedScalingMode
mode );
193 virtual SpeedScalingMode speedScalingMode()
const;
196 virtual void setSpeedScalingMslModeOffset(
double offset );
199 virtual double speedScalingMslModeOffset()
const;
203 void setScalingIntersectionTerrainSkinOnly(
bool enabled);
205 bool scalingIntersectionTerrainSkinOnly()
const;
210 virtual void clearModeSettings();
214 virtual void setModeSetting(
int setting,
bool value );
218 virtual bool modeSetting(
int setting )
const;
220 virtual const ModeSettingsMap& modeSettings()
const;
225 virtual void setNameAndRegister(
const std::string& name );
235 virtual void setTerrainIsGlobal(
bool global);
238 virtual double altitude()
const = 0;
241 virtual double heightAboveTerrain()
const = 0;
248 virtual double zoomFromHeightAboveTerrain(
double hat,
double magnification = 1)
const = 0;
256 virtual void setCurrentViewMagnification(
double mag ) = 0;
259 virtual double currentViewMagnification()
const = 0;
268 virtual void startMoveObserverRight() {}
275 virtual void startMoveObserverForward() {}
283 virtual void startMoveObserverUp() {}
291 virtual void startMoveObserverLeft() {}
299 virtual void startMoveObserverBack() {}
307 virtual void startMoveObserverDown() {}
315 virtual void startMoveLevelObserverRight() {}
324 virtual void startMoveLevelObserverForward() {}
333 virtual void startMoveLevelObserverUp() {}
342 virtual void startMoveLevelObserverLeft() {}
351 virtual void startMoveLevelObserverBack() {}
360 virtual void startMoveLevelObserverDown() {}
368 virtual void startMoveAttachedRight() {}
375 virtual void startMoveAttachedForward() {}
383 virtual void startMoveAttachedUp() {}
391 virtual void startMoveAttachedLeft() {}
399 virtual void startMoveAttachedBack() {}
407 virtual void startMoveAttachedDown() {}
415 virtual void startMoveLevelAttachedRight() {}
424 virtual void startMoveLevelAttachedForward() {}
433 virtual void startMoveLevelAttachedUp() {}
442 virtual void startMoveLevelAttachedLeft() {}
451 virtual void startMoveLevelAttachedBack() {}
460 virtual void startMoveLevelAttachedDown() {}
468 virtual void startMoveAttachedContextRight() {}
476 virtual void startMoveAttachedContextForward() {}
484 virtual void startMoveAttachedContextUp() {}
492 virtual void startMoveAttachedContextLeft() {}
500 virtual void startMoveAttachedContextBack() {}
508 virtual void startMoveAttachedContextDown() {}
515 virtual void startYawLeft() {}
524 virtual void startYawRight() {}
534 virtual void startPitchUp() {}
543 virtual void startPitchDown() {}
552 virtual void startRollLeft() {}
560 virtual void startRollRight() {}
568 virtual void startLevelYawLeft() {}
576 virtual void startLevelYawRight() {}
585 virtual void startLevelPitchUp() {}
593 virtual void startLevelPitchDown() {}
601 virtual void startLevelRollLeft() {}
609 virtual void startLevelRollRight() {}
617 virtual void startOrbitingLeft() {}
625 virtual void startOrbitingRight() {}
633 virtual void startOrbitingUp( ) {}
641 virtual void startOrbitingDown() {}
658 virtual void jumpTo(
double x,
double y,
double z ) {}
664 virtual void orientTo(
double x,
double y,
double z ) {}
667 virtual void dragTerrain(
double lastX,
double lastY,
double lastZ,
668 double currX,
double currY,
double currZ ) {}
671 double myStartDragZ,
int deltaMouseX,
int deltaMouseY ) {}
692 virtual void startLookLeft() {}
700 virtual void startLookRight() {}
708 virtual void startLookUp( ) {}
716 virtual void startLookDown() {}
724 virtual void startLookTiltRight() {}
732 virtual void startLookTiltLeft() {}
791 virtual std::vector<DtUniqueID> currentAttachments()
const = 0;
795 virtual void getLocationTrackAttachment(
double& x,
double& y,
double& z )
809 virtual void increaseViewResolution() {}
831 virtual void setUsesBoundingVolumeForAttachedOffsets(
bool useBoundingVolume) = 0;
834 virtual bool usesBoundingVolumeForAttachedOffsets()
const = 0;
846 virtual void setFlashlightEnabled(
bool enabled);
849 virtual void setCameraShakeRotation(
double x,
double y,
double z,
double w);
852 virtual void getCameraShakeRotation(
double& x,
double& y,
double& z,
double& w);
855 virtual bool flashlightOn()
const;
876 psi = theta = phi = 0.;
882 psi = theta = phi = 0.;
923 virtual void setAttachedLocation(
double x,
double y,
double z ) = 0;
924 virtual void setAttachedX(
double x ) = 0;
925 virtual void setAttachedY(
double y ) = 0;
926 virtual void setAttachedZ(
double z ) = 0;
927 virtual void getAttachedPosition(
double& x,
double& y,
double& z )
const = 0;
939 virtual void setAttachedOrientation(
double psi,
double theta,
double phi) = 0;
940 virtual void setAttachedYaw(
double psi) = 0;
941 virtual void setAttachedPitch(
double theta) = 0;
942 virtual void setAttachedRoll(
double phi) = 0;
943 virtual void getAttachedOrientation(
double& psi,
double& theta,
double& phi)
const = 0;
967 psi = theta = phi = 0.;
1049 return myTerrainIsGlobalFlag;
1061 virtual void setSensor(
const std::string& sensorName);
1064 virtual DtSensor* findSensor()
const;
1067 virtual void disableSensor();
1072 virtual void setLodScale(
float lodScale);
1075 virtual float lodScale();
virtual void gotoTerrainCenter(DtUniqueID terrainPatch, bool retry)
Go to the terrain patch's center Go to the center of the specified terrain path, offset by the scene ...
Definition: DtObserverObject.h:777
Definition: DtObserverObject.h:55
virtual void stopLevelPitchDown()
pitch down (level observer coordinates) pitch down movement (rotate down around the current level obs...
Definition: DtObserverObject.h:596
virtual void stopRollLeft()
roll left (observer coordinates) roll left movement (rotate left around the current observer Y-axis) ...
Definition: DtObserverObject.h:555
virtual void stopAll()
Stop all current motion.
Definition: DtObserverObject.h:784
virtual void dragGravityRight(double windowUnits)
Definition: DtObserverObject.h:676
virtual void stopMoveLevelObserverLeft()
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:346
virtual void stopMoveLevelAttachedLeft()
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:446
virtual void stopMoveLevelObserverUp()
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:337
virtual void stopYawRight()
yaw right (observer coordinates) yaw right movement (rotate right about the observer-Z axis) axis) ...
Definition: DtObserverObject.h:528
virtual double topographicHeading() const
Definition: DtObserverObject.h:1041
virtual void stopMoveAttachedBack()
move back (body coordinates) Attached back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:402
virtual void moveAttachedContextForward(double)
move forward ('attached' coordinates) attached forward movement (depends on attach mode) ...
Definition: DtObserverObject.h:480
Definition: DtObserverObject.h:49
virtual void stopPitchUp()
pitch up (observer coordinates) pitch up movement (rotate up around the current observer X-axis) ...
Definition: DtObserverObject.h:537
virtual void rotateYawLeft(double rads)
yaw left (observer coordinates) yaw left movement (rotate left about the observer-Z axis) ...
Definition: DtObserverObject.h:519
DtUniqueID myUniqueId
Definition: DtObserverObject.h:1100
virtual void moveAttachedContextBack(double)
move back ('attached' coordinates) attached back movement (depends on attach mode) ...
Definition: DtObserverObject.h:504
virtual void moveObserverDown(double)
move down (body coordinates) Observer down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:311
DtObserverObject::AttachType myAttachType
Definition: DtObserverObject.h:1105
virtual void getRotationalVelocity(double &x, double &y, double &z) const
Get the observer's rotational velocity.
Definition: DtObserverObject.h:892
virtual void dragTerrain2(double myStartDragX, double myStartDragY, double myStartDragZ, int deltaMouseX, int deltaMouseY)
Definition: DtObserverObject.h:670
virtual void moveAttachedUp(double)
move up (body coordinates) Attached up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:387
virtual void setHideModelOnAttach(bool hide)
Definition: DtObserverObject.h:827
virtual void stopMoveAttachedDown()
move down (body coordinates) Attached down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:410
virtual void setTopographicOrientation(double psi, double theta, double phi)
turn to psi, theta, phi
Definition: DtObserverObject.h:933
virtual void stopMoveAttachedContextDown()
move down (depends on attach mode)
Definition: DtObserverObject.h:510
virtual void rollLevelRight(double rads)
roll right (level observer coordinates) roll right movement (rotate right around the current level ob...
Definition: DtObserverObject.h:613
virtual void getOrientation(double &x, double &y, double &z, double &w) const
Definition: DtObserverObject.h:957
virtual void getLinearVelocity(double &x, double &y, double &z) const
Get the observer's linear velocity.
Definition: DtObserverObject.h:886
virtual void stopMoveObserverLeft()
move left (body coordinates) Observer left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:294
virtual void orbitUp(double rads)
orbit around current target up (observer coordinates) Orbit up, wrt the current target ...
Definition: DtObserverObject.h:637
virtual void lookTiltRight(double rads)
roll the camera right (observer coordinates) Roll look right, wrt the observer
Definition: DtObserverObject.h:728
virtual void rotateLevelPitchDown(double rads)
pitch down (level observer coordinates) pitch down movement (rotate down around the current level obs...
Definition: DtObserverObject.h:597
virtual void resetOrientation()
Reset observer and camera orientation Set observer orientation to North and level, and set the camera aligned with the observer.
Definition: DtObserverObject.h:772
virtual void getObserverCameraRight(double &x, double &y, double &z, bool includeShake=true) const
Get a vector representation of the observer * camera right axis.
Definition: DtObserverObject.h:1013
Definition: DtObserverObject.h:46
virtual void setAttachedRotationOffset(double x, double y, double z, double w)
Definition: DtObserverObject.h:975
virtual void getEffectiveLocation(double &x, double &y, double &z) const
Definition: DtObserverObject.h:863
virtual void stopLevelYawLeft()
yaw left (level observer coordinates) yaw left movement (rotate left about the level observer-Z axis)...
Definition: DtObserverObject.h:571
virtual void orientTo(double x, double y, double z)
Definition: DtObserverObject.h:664
virtual void stopOrbitingRight()
orbit around current target right (observer coordinates) Orbit right, wrt the current target ...
Definition: DtObserverObject.h:628
Definition: DtObserverObject.h:48
virtual void setLocationTrackAttachment(double x, double y, double z)
Definition: DtObserverObject.h:788
virtual void rotateLevelPitchUp(double rads)
pitch up (level observer coordinates) pitch up movement (rotate up around the current level observer ...
Definition: DtObserverObject.h:589
virtual void orbitRight(double rads)
orbit around current target right (observer coordinates) Orbit right, wrt the current target ...
Definition: DtObserverObject.h:629
virtual void stopYawLeft()
yaw left (observer coordinates) yaw left movement (rotate left about the observer-Z axis) ...
Definition: DtObserverObject.h:518
virtual void stopMoveAttachedContextForward()
move forward ('attached' coordinates) attached forward movement (depends on attach mode) ...
Definition: DtObserverObject.h:479
virtual void getTopographicOrientation(double &psi, double &theta, double &phi) const
Get orientation in euler angles in a North-East-Down (topographic) reference.
Definition: DtObserverObject.h:880
virtual void stopMoveAttachedLeft()
move left (body coordinates) Attached left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:394
Definition: DtObserverObject.h:62
virtual void setAttachmentHas3DCockpit(bool cockpit)
The GL Studio driver uses this to tell the observer that it's going to render a 3D cockpit so the obs...
Definition: DtObserverObject.h:839
virtual void setOrientation(double x, double y, double z, double w)
turn to quat(x,y,z,w)
Definition: DtObserverObject.h:936
virtual void level()
Make the observer level Set the observer's pitch and roll angles normal to the gravity vector...
Definition: DtObserverObject.h:651
virtual void startIncreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:811
virtual void stopMoveLevelAttachedRight()
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:419
virtual void setSpeedScaling(bool trueFalse)
scale speed based on distance from object of interest
Definition: DtObserverObject.h:802
std::string myScaleType
Definition: DtObserverObject.h:1092
bool myColorControlEnabled
Definition: DtObserverObject.h:1106
DtSensor * mySensor
Definition: DtObserverObject.h:1096
virtual void dragGravityLeft(double windowUnits)
Definition: DtObserverObject.h:675
virtual bool isMoving() const
Only called by master; indicates linear motion other than that caused by the movement of something we...
Definition: DtObserverObject.h:1039
virtual void moveAttachedBack(double)
move back (body coordinates) Attached back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:403
virtual void stopLookRight()
rotate camera right (observer coordinates) Look right, wrt the observer
Definition: DtObserverObject.h:703
virtual void stopDecreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:815
virtual void getCameraFromParentRotationOffset(double &x, double &y, double &z, double &w) const
The difference between the observer's camera and the object that the observer is attached to...
Definition: DtObserverObject.h:910
virtual void tick(double)
Do renderer post-update processing Each observer is 'tick'ed after the renderer has done it's update...
Definition: DtObserverObject.h:232
virtual void stopMoveObserverDown()
move down (body coordinates) Observer down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:310
float myLodScale
Definition: DtObserverObject.h:1111
virtual void getCameraPositionAndOrientation(DtVector &position, DtQuat &rotation) const
Definition: DtObserverObject.h:970
virtual void rotateLevelYawLeft(double rads)
yaw left (level observer coordinates) yaw left movement (rotate left about the level observer-Z axis)...
Definition: DtObserverObject.h:572
virtual void getOrientation(double &psi, double &theta, double &phi) const
Definition: DtObserverObject.h:874
virtual void moveLevelObserverForward(double)
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:329
virtual void stopMoveAttachedUp()
move up (body coordinates) Attached up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:386
virtual void stopPitchDown()
pitch down (observer coordinates) pitch down movement (rotate down around the current observer X-axis...
Definition: DtObserverObject.h:546
virtual void getLocation(double &x, double &y, double &z) const
Get the position/location of the observer platform.
Definition: DtObserverObject.h:858
virtual void stopMoveLevelAttachedUp()
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:437
virtual void scrollFlashlightWider(int wheelUnits)
Definition: DtObserverObject.h:682
virtual void stopMoveLevelObserverRight()
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:319
virtual void moveLevelAttachedLeft(double)
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:447
virtual void setMinLinearSpeed(double minSpeed)
Set the minimum linear speed (used for speed scaling)
Definition: DtObserverObject.h:764
virtual void dragGravityUp(double windowUnits)
Definition: DtObserverObject.h:673
virtual void moveObserverLeft(double)
move left (body coordinates) Observer left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:295
double myMaxModelScaleFactor
Definition: DtObserverObject.h:1101
virtual void stopMoveObserverRight()
Observer Control.
Definition: DtObserverObject.h:271
virtual void stopMoveLevelAttachedDown()
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:463
virtual void getCameraFromParentOffsetVector(double &x, double &y, double &z) const
The difference between the observer's camera and the object that the observer is attached to...
Definition: DtObserverObject.h:904
virtual void stopMoveLevelAttachedBack()
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:455
bool myTerrainIsGlobalFlag
Definition: DtObserverObject.h:1093
virtual void getObserverOffsetVector(double &x, double &y, double &z) const
Definition: DtObserverObject.h:897
virtual void stopLookLeft()
Camera Control.
Definition: DtObserverObject.h:695
float myColorControlBrightness
Definition: DtObserverObject.h:1109
virtual void moveLevelObserverLeft(double)
move left ('gravity' coordinates) gravity left movement (to the left of the current heading vector...
Definition: DtObserverObject.h:347
virtual void setAttachType(DtObserverObject::AttachType type)
Set the type of observer attachment.
Definition: DtObserverObject.h:823
Definition: DtObserverObject.h:61
virtual void startDecreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:814
virtual void lookDown(double rads)
rotate camera down (observer coordinates) Look down, wrt the observer
Definition: DtObserverObject.h:720
virtual void setConstrainToCenter(bool trueFalse)
Definition: DtObserverObject.h:806
virtual void suppressConstrainToTerrain(bool trueFalse)
if constrain to terrain is on, suppress or end suppress if constrain to terrain is not on...
Definition: DtObserverObject.h:821
virtual void resetCamera()
Align the camera with the observer.
Definition: DtObserverObject.h:740
virtual void rotatePitchUp(double rads)
pitch up (observer coordinates) pitch up movement (rotate up around the current observer X-axis) ...
Definition: DtObserverObject.h:538
virtual void setOrientToTargetConstraint(bool orient)
Definition: DtObserverObject.h:841
virtual void stopLevelRollLeft()
roll left (level observer coordinates) roll left movement (rotate left around the current level obser...
Definition: DtObserverObject.h:604
virtual void setSecondaryAttachment(const std::vector< DtUniqueID > &ids)
Definition: DtObserverObject.h:787
virtual void moveAttachedContextLeft(double)
move left ('attached' coordinates) attached left movement (depends on attach mode) ...
Definition: DtObserverObject.h:496
virtual void lookTiltLeft(double rads)
roll the camera left (observer coordinates) Roll look left, wrt the observer
Definition: DtObserverObject.h:736
virtual void setOrbitSpeed(double speed)
Commands affecting Observer and Camera.
Definition: DtObserverObject.h:749
virtual void setMaxLinearSpeed(double maxSpeed)
Set the msximum linear speed (used for speed scaling)
Definition: DtObserverObject.h:761
virtual void moveLevelAttachedRight(double)
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:420
virtual void rollLevelLeft(double rads)
roll left (level observer coordinates) roll left movement (rotate left around the current level obser...
Definition: DtObserverObject.h:605
virtual void synchronizeOrientation(double x, double y, double z, double w)
Definition: DtObserverObject.h:1058
double myLodScaleCenterMagMinLimit
Definition: DtObserverObject.h:1103
Definition: DtObserverObject.h:47
virtual void stopLevelRollRight()
roll right (level observer coordinates) roll right movement (rotate right around the current level ob...
Definition: DtObserverObject.h:612
virtual void rotateLevelYawRight(double rads)
yaw right (level observer coordinates) yaw right movement (rotate right about the level observer-Z ax...
Definition: DtObserverObject.h:581
SpeedScalingMode
Definition: DtObserverObject.h:53
virtual void moveAttachedForward(double)
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:379
virtual void scrollObserverBack(int wheelUnits)
Definition: DtObserverObject.h:678
virtual void dragTerrain(double lastX, double lastY, double lastZ, double currX, double currY, double currZ)
drag the database point 'last' to the point 'curr'
Definition: DtObserverObject.h:667
virtual void moveLevelObserverUp(double)
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:338
std::map< int, bool > ModeSettingsMap
Definition: DtObserverObject.h:37
float myColorControlContrast
Definition: DtObserverObject.h:1108
virtual void setOrientation(double psi, double theta, double phi)
turn to psi, theta, phi
Definition: DtObserverObject.h:930
virtual void setConstrainToTerrain(bool trueFalse)
constrain by terrain
Definition: DtObserverObject.h:805
bool myLodScaleCenterEnabled
Definition: DtObserverObject.h:1102
virtual void getObserverCameraUp(double &x, double &y, double &z, bool includeShake=true) const
Get a vector representation of the observer * camera up axis.
Definition: DtObserverObject.h:1007
bool myScalingIntersectionTerrainSkinOnly
Definition: DtObserverObject.h:1099
virtual void stopMoveLevelAttachedForward()
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:428
virtual void stopLevelYawRight()
yaw right (level observer coordinates) yaw right movement (rotate right about the level observer-Z ax...
Definition: DtObserverObject.h:580
virtual void stopMoveAttachedContextLeft()
move left ('attached' coordinates) attached left movement (depends on attach mode) ...
Definition: DtObserverObject.h:495
virtual void stopOrbitingDown()
orbit around current target down (observer coordinates) Orbit down, wrt the current target ...
Definition: DtObserverObject.h:644
virtual void lookRight(double rads)
rotate camera right (observer coordinates) Look right, wrt the observer
Definition: DtObserverObject.h:704
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
virtual void moveLevelAttachedBack(double)
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:456
virtual void attachToPart(int partId)
Definition: DtObserverObject.h:798
virtual void stopMoveLevelObserverDown()
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:363
virtual void rollLeft(double rads)
roll left (observer coordinates) roll left movement (rotate left around the current observer Y-axis) ...
Definition: DtObserverObject.h:556
virtual void stopLookUp()
rotate camera up (observer coordinates) Look up, wrt the observer
Definition: DtObserverObject.h:711
This abstract base class defines the interface for OS-specific keyboard and mouse event listeners...
Definition: DtObserverObject.h:32
virtual void moveLevelObserverRight(double)
move right ('gravity' coordinates) gravity right movement (to the right of the current heading vector...
Definition: DtObserverObject.h:320
bool myFlashlightOn
Definition: DtObserverObject.h:1095
virtual void moveObserverForward(double)
Observer Control.
Definition: DtObserverObject.h:279
virtual void rotateFlashlightYawLeft(double rads)
yaw left (observer coordinates) yaw left movement (rotate left about the observer-Z axis) ...
Definition: DtObserverObject.h:520
virtual void detach()
Definition: DtObserverObject.h:799
virtual void setLocalModelScalingEnabled(bool enabled)
Definition: DtObserverObject.h:945
virtual void setLinearSpeed(double speed)
Set the speed used for forward/backleft/right/up/down movement (observer and camera) ...
Definition: DtObserverObject.h:755
virtual void dragGravityDown(double windowUnits)
Definition: DtObserverObject.h:674
virtual void stopMoveObserverForward()
Observer Control.
Definition: DtObserverObject.h:278
Contains makVrv::DtQuat class.
virtual void orbitDown(double rads)
orbit around current target down (observer coordinates) Orbit down, wrt the current target ...
Definition: DtObserverObject.h:645
double mySpeedScalingMslModeOffset
Definition: DtObserverObject.h:1098
virtual void stopLevelPitchUp()
pitch up (level observer coordinates) pitch up movement (rotate up around the current level observer ...
Definition: DtObserverObject.h:588
virtual void stopOrbitingLeft()
orbit around current target left (observer coordinates) Orbit left, wrt the current target ...
Definition: DtObserverObject.h:620
virtual void setViewResolution(double resolution)
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:816
virtual void setLocalModelScalingAmount(float amount)
Definition: DtObserverObject.h:947
NorthType
Definition: DtObserverObject.h:59
Definition of a sensor.
Definition: DtSensor.h:30
SpeedScalingMode mySpeedScalingMode
Definition: DtObserverObject.h:1097
virtual void getObserverCameraOrientation(double &psi, double &theta, double &phi, bool includeShake=true) const
(so, where the camera is actually looking)
Definition: DtObserverObject.h:965
virtual void rotateFlashlightPitchUp(double rads)
pitch up (observer coordinates) pitch up movement (rotate up around the current observer X-axis) ...
Definition: DtObserverObject.h:539
virtual void stopRollRight()
roll right (observer coordinates) roll right movement (rotate right around the current observer Y-axi...
Definition: DtObserverObject.h:563
virtual void moveLevelObserverBack(double)
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:356
virtual void setLocation(double x, double y, double z)
jump to x, y, z
Definition: DtObserverObject.h:654
virtual void scrollLevelObserverBack(int wheelUnits)
Definition: DtObserverObject.h:680
virtual void moveLevelAttachedDown(double)
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:464
virtual void setOrbiting(bool orient)
Definition: DtObserverObject.h:842
std::string myName
Definition: DtObserverObject.h:1088
virtual void scrollLevelObserverForward(int wheelUnits)
Definition: DtObserverObject.h:679
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
virtual void stopMoveAttachedContextRight()
move right ('attached' coordinates) attached right movement (depends on attach mode) ...
Definition: DtObserverObject.h:471
virtual void scrollObserverForward(int wheelUnits)
Definition: DtObserverObject.h:677
virtual void stopMoveAttachedContextUp()
move up ('attached' coordinates) attached up movement (depends on attach mode)
Definition: DtObserverObject.h:487
virtual void moveAttachedDown(double)
move down (body coordinates) Attached down movement (along the negative body Z-axis) ...
Definition: DtObserverObject.h:411
virtual double linearSpeed()
Get the observer object's calculated speed (includes speed scaling in the deriving class) ...
Definition: DtObserverObject.h:917
virtual void moveObserverBack(double)
move back (body coordinates) Observer back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:303
virtual void stopMoveLevelObserverForward()
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:328
Definition: DtObserverObject.h:41
virtual void stopOrbitingUp()
orbit around current target up (observer coordinates) Orbit up, wrt the current target ...
Definition: DtObserverObject.h:636
virtual void stopMoveAttachedContextBack()
move back ('attached' coordinates) attached back movement (depends on attach mode) ...
Definition: DtObserverObject.h:503
virtual void stopMoveAttachedForward()
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:378
virtual void stopLookTiltLeft()
roll the camera left (observer coordinates) Roll look left, wrt the observer
Definition: DtObserverObject.h:735
virtual void setObserverOffsetVector(double x, double y, double z)
Definition: DtObserverObject.h:949
virtual void moveLevelAttachedForward(double)
move forward ('gravity' coordinates) gravity forward movement (in the direction of the current headin...
Definition: DtObserverObject.h:429
virtual void jumpTo(double x, double y, double z)
jump to x, y, z and then the observer is 'backed off' the location based on the distance of the jump...
Definition: DtObserverObject.h:658
virtual void moveAttachedRight(double)
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:372
virtual void moveAttachedContextDown(double)
move down (depends on attach mode)
Definition: DtObserverObject.h:511
virtual void moveLevelAttachedUp(double)
move up ('gravity' coordinates) gravity up movement (in the opposite direction of the gravity vector)...
Definition: DtObserverObject.h:438
virtual double viewResolution() const
Zoom factor. Used to scale terrain and objects.
Definition: DtObserverObject.h:244
virtual void lookUp(double rads)
rotate camera up (observer coordinates) Look up, wrt the observer
Definition: DtObserverObject.h:712
DT_DLL_vrfutil double mag(double x[3])
virtual void moveAttachedContextRight(double)
move right ('attached' coordinates) attached right movement (depends on attach mode) ...
Definition: DtObserverObject.h:472
const char int mode
Definition: ioapi.h:38
virtual void setSpeedScaledSpeed(double speed)
Used for reset when there is no terrain.
Definition: DtObserverObject.h:752
virtual void jumpTo(DtUniqueID id)
jump to object specfied by ID. The observer is 'backed off' from the location of the object based on ...
Definition: DtObserverObject.h:662
virtual void rotatePitchDown(double rads)
pitch down (observer coordinates) pitch down movement (rotate down around the current observer X-axis...
Definition: DtObserverObject.h:547
virtual void setRotationSpeed(double speed)
Set the speed used for rotation (observer and camera)
Definition: DtObserverObject.h:758
virtual void getObserverPlatformFront(double &x, double &y, double &z) const
Get a vector representation of the observer's front axis; this is before the camera orientation is ap...
Definition: DtObserverObject.h:980
Contains makVrv::DtUniqueID type.
virtual void orbitLeft(double rads)
orbit around current target left (observer coordinates) Orbit left, wrt the current target ...
Definition: DtObserverObject.h:621
virtual void stopLookTiltRight()
roll the camera right (observer coordinates) Roll look right, wrt the observer
Definition: DtObserverObject.h:727
float myColorControlColorMix
Definition: DtObserverObject.h:1110
virtual void stopMoveObserverUp()
move up (body coordinates) Observer up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:286
virtual void decreaseViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:813
double myScaleFactor
Definition: DtObserverObject.h:1090
virtual void getCameraUp(double &x, double &y, double &z)
Get a vector representation of the observer's camera's up axis.
Definition: DtObserverObject.h:1019
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
A utility Quaternion class.
Definition: DtQuat.h:19
DtObserverObject::NorthType myNorthType
Definition: DtObserverObject.h:1104
bool isGlobalTerrain() const
Are we on a global terrain.
Definition: DtObserverObject.h:1047
virtual void moveObserverRight(double)
Observer Control.
Definition: DtObserverObject.h:272
virtual void getObserverPlatformUp(double &x, double &y, double &z) const
Get a vector representation of the observer's up axis; this is before the camera orientation is appli...
Definition: DtObserverObject.h:987
virtual void stopLookDown()
rotate camera down (observer coordinates) Look down, wrt the observer
Definition: DtObserverObject.h:719
DtModelSetId
Definition: DtModelSetEnums.h:19
virtual void stopMoveAttachedRight()
move right (body coordinates) Attached right movement (along the positive body X-axis) ...
Definition: DtObserverObject.h:371
voidpf uLong offset
Definition: ioapi.h:42
virtual void rollRight(double rads)
roll right (observer coordinates) roll right movement (rotate right around the current observer Y-axi...
Definition: DtObserverObject.h:564
virtual void moveObserverUp(double)
move up (body coordinates) Observer up movement (along the positive body Z-axis)
Definition: DtObserverObject.h:287
Definition: DtObserverObject.h:44
virtual void stopMoveObserverBack()
move back (body coordinates) Observer back movement (along the negative body Y-axis) ...
Definition: DtObserverObject.h:302
virtual void getCameraRight(double &x, double &y, double &z)
Get a vector representation of the observer's camera's right axis.
Definition: DtObserverObject.h:1032
virtual void scrollFlashlightNarrower(int wheelUnits)
Definition: DtObserverObject.h:683
virtual void getObserverCameraFront(double &x, double &y, double &z, bool includeShake=true) const
Get a vector representation of the observer * camera front axis This is where the observer is actuall...
Definition: DtObserverObject.h:1001
virtual void attachToObjects(const std::vector< DtUniqueID > &ids)
Definition: DtObserverObject.h:786
ModeSettingsMap myModeSettingsMap
Definition: DtObserverObject.h:1094
virtual void moveAttachedLeft(double)
move left (body coordinates) Attached left movement (along the negative body X-axis) ...
Definition: DtObserverObject.h:395
virtual void rotateFlashlightPitchDown(double rads)
pitch down (observer coordinates) pitch down movement (rotate down around the current observer X-axis...
Definition: DtObserverObject.h:548
DtDe & myDe
Definition: DtObserverObject.h:1087
DtModelSetId myModelSet
Definition: DtObserverObject.h:1091
virtual void moveLevelObserverDown(double)
move down ('gravity' coordinates) gravity down movement (in the direction of the gravity vector) ...
Definition: DtObserverObject.h:364
virtual void getObserverPlatformRight(double &x, double &y, double &z) const
Get a vector representation of the observer's right axis; this is before the camera orientation is ap...
Definition: DtObserverObject.h:994
virtual void stopIncreasingViewResolution()
Sets level of zoom (where 1 is default level, < 1 is zoom out > 1 is zoom in)
Definition: DtObserverObject.h:812
virtual void setOrientCameraToTargetConstraint(bool orient)
Definition: DtObserverObject.h:843
virtual void getAttachedRotationOffset(double &x, double &y, double &z, double &w) const
Definition: DtObserverObject.h:951
virtual void lookLeft(double rads)
Camera Control.
Definition: DtObserverObject.h:696
virtual void rotateYawRight(double rads)
yaw right (observer coordinates) yaw right movement (rotate right about the observer-Z axis) axis) ...
Definition: DtObserverObject.h:529
virtual void moveAttachedContextUp(double)
move up ('attached' coordinates) attached up movement (depends on attach mode)
Definition: DtObserverObject.h:488
virtual void stopMoveLevelObserverBack()
move back ('gravity' coordinates) gravity back movement (in the opposite direction of the current hea...
Definition: DtObserverObject.h:355
Definition: DtObserverObject.h:45
Definition: DtObserverObject.h:43
bool myColorControlInvert
Definition: DtObserverObject.h:1107
bool myIs2D
Definition: DtObserverObject.h:1089
virtual void getCameraFront(double &x, double &y, double &z)
Get a vector representation of the observer's camera's front axis.
Definition: DtObserverObject.h:1025
Definition: DtObserverObject.h:42
virtual void synchronizeLocation(double x, double y, double z)
Definition: DtObserverObject.h:1054
virtual void setLinearScaledSpeedGain(double gain)
Set the linear gain as a % of max gain (precision)
Definition: DtObserverObject.h:767
virtual void getObserverCameraPosition(double &x, double &y, double &z) const
Get the position of the observer's camera, which may be offset from the observer platform.
Definition: DtObserverObject.h:869
virtual void rotateFlashlightYawRight(double rads)
yaw right (observer coordinates) yaw right movement (rotate right about the observer-Z axis) axis) ...
Definition: DtObserverObject.h:530
AttachType
Definition: DtObserverObject.h:39
Contains DLL export macros.
virtual void resetAttachment()
reset orientation and position offsets
Definition: DtObserverObject.h:780