12 #include <osgEarth/ShaderFactory>
13 #include <osgEarth/VirtualProgram>
27 osg::Uniform* createUniformForGLMode(
28 osg::StateAttribute::GLMode
mode,
29 osg::StateAttribute::GLModeValue value)
const;
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Customized version of the osgEarth shader factory.
Definition: DtOsgEarthShaderFactory.h:20
const char int mode
Definition: ioapi.h:38
Contains DLL export macros.