14 #include <unordered_map>
41 virtual void applyUniforms(
const osg::StateSet* ss,
int program);
45 virtual void clear(
void);
48 virtual void apply(
unsigned int program,
const osg::Uniform* uniform,
unsigned int location)
const;
55 int triedToGetLocation =
false;
56 const void* uniform =
nullptr;
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72