31 virtual bool highLodAngleSet()
const;
32 virtual float highLodAngle()
const;
33 virtual void setHighLodAngle(
float angle );
35 virtual void execute(
DtDe& de);
DtVrvCommandCreator is the base class for all command creators.
Definition: DtVrvCommand.h:44
DtDepthOfFieldSettingsCommand.
Definition: DtTerrainMagnificationHighLodAngleCommand.h:24
boost::function< DtUniqueID(const std::string &)> GlobalIdConvertFunc
typedef for the function that takes a protocol specific id (as a string) and looks up the DtUniqueID ...
Definition: DtVrvCommand.h:40
DT_DLL_vrfutil double angle(double vec1[3], double vec2[3])
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtTerrainMagnificationHighLodAngleCommandCreator creates DtTerrainMagnificationHighLodAngleCommands.
Definition: DtTerrainMagnificationHighLodAngleCommand.h:46
DtTerrainMagnificationHighLodAngleCommandCreator(GlobalIdConvertFunc func)
Definition: DtTerrainMagnificationHighLodAngleCommand.h:49
DtVrvCommand is the base class for all commands.
Definition: DtVrvCommand.h:24
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Contains makVrv::DtVrvCommand and makVrv::DtVrvCommandCreator Classes.
bool myHighLodAngleSet
Definition: DtTerrainMagnificationHighLodAngleCommand.h:40
virtual ~DtTerrainMagnificationHighLodAngleCommandCreator()
Definition: DtTerrainMagnificationHighLodAngleCommand.h:50
float myHighLodAngle
Definition: DtTerrainMagnificationHighLodAngleCommand.h:38
Contains DLL export macros.