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DtTerrainToolkitHeaderParser.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #ifndef DtTerrainToolkitHeaderParser_H_
11 #define DtTerrainToolkitHeaderParser_H_
12 
13 #include <vrvTerrain/vrvTerrain.h>
14 #include <vrvCore/DtHeaderParser.h>
15 #include <string>
16 
17 namespace makVrv
18 {
22  {
23 
24  public:
25 
27  DtTerrainToolkitHeaderParser(const std::string& filePath);
28 
31 
34  virtual bool isValid();
35 
36  };
37 
41  {
42  public:
43 
46 
49 
51  virtual DtHeaderParser* create(DtDe& de, const std::string& filePath) const;
52 
53  };
54 }
55 
56 #endif
57 
Abstact header parser creator class.
Definition: DtHeaderParser.h:66
DtTerrainToolkitHeaderParserCreator class.
Definition: DtTerrainToolkitHeaderParser.h:40
Contains makVrv::DtHeaderParser class declaration.
DtTerrainToolkitHeaderParser parses coordinate system info from terrain toolkit readable files...
Definition: DtTerrainToolkitHeaderParser.h:21
Abstract header parser class.
Definition: DtHeaderParser.h:23
Contains DLL export macros.
#define DT_DLL_VRVTERRAIN
Definition: vrvTerrain.h:19
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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