VR-Forces Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
DtUniqueID.h
Go to the documentation of this file.
1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 namespace makVrv
13 {
14  //The unique ID used throughout for the distributed object framework.
15  //A unique id is shared by the drivers and the objects that they control.
16  //Use 64bit unique ids. While they are not as fast as 32bit integers
17  //They will NEVER collide, you can generate 1,000,000 new objects per
18  //frame, 60fps for ~10,000 years straight.
19  typedef unsigned long long DtUniqueID;
20 
24 
25 }
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)