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include
vrvCore
DtUniqueID.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2008 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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namespace
makVrv
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{
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//The unique ID used throughout for the distributed object framework.
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//A unique id is shared by the drivers and the objects that they control.
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//Use 64bit unique ids. While they are not as fast as 32bit integers
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//They will NEVER collide, you can generate 1,000,000 new objects per
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//frame, 60fps for ~10,000 years straight.
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typedef
unsigned
long
long
DtUniqueID
;
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typedef
DtUniqueID
DtElementID
;
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}
makVrv::DtElementID
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition:
DtUniqueID.h:23
makVrv::DtUniqueID
unsigned long long DtUniqueID
Definition:
DtUniqueID.h:19
Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (
www.mak.com
)