10 #ifndef DtWidgetOverlayEventProcessor_H_
11 #define DtWidgetOverlayEventProcessor_H_
43 virtual void switchSymbolDecorationQuadrantForCurrentlySelectedEntities();
46 virtual const std::string& className();
This class encapsulates a Key event.
Definition: DtKeyEvent.h:16
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
This class encapsulates a mouse button event.
Definition: DtMouseEvent.h:19
The abstract Channel Class.
Definition: DtChannel.h:35
Interface for an event processor for a channel.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
The DtEventProcessorInterface defines the generic interface for classes which handle input events...
Definition: DtEventProcessorInterface.h:34