32 virtual void setVertex(
int i,
double x,
double y ) = 0;
35 virtual void setFillPattern(
unsigned int fillPattern ) = 0;
38 virtual void setNumVertices(
unsigned int numVertices ) = 0;
41 virtual void setColor(
float r,
float g,
float b,
float a ) = 0;
48 virtual void update() = 0;
55 virtual void setGroup(
int groupId ) = 0;
61 virtual void setChannelOverlay(
const std::string& displayName,
62 const std::string& windowName,
const std::string& channelName ) = 0;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Interface for classes with settable visibility, such as a 3D model or 2D graphic. ...
Definition: DtSetVisibilityInterface.h:22
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtDe & myDe
Definition: DtWindowTriangleStripInstance.h:85
Contains the DtSetVisibilityInterface.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Interface for a DtWindowTriangleStripInstance. DtWindowTriangleStrip calls the methods in this class ...
Definition: DtWindowTriangleStripInstance.h:25
Creator for DtWindowTriangleStripInstance, will throw if you create on it. osg creator is registered ...
Definition: DtWindowTriangleStripInstance.h:67
Contains DLL export macros.