15 #include <osg/PositionAttitudeTransform>
Contains makVrv::DtDe class.
Declaration of a custom object that manages a model and its properties. This object is intended to be...
Definition: MyObject.h:24
void createModel()
Create an OpenSceneGraph geometry. The geometry is added to the core VRV DtOsgRenderer class to handl...
void setRotationAngle(double rotationAngleInDegrees)
Set the rotation angle which gets called every tick.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
MyObject(makVrv::DtDe &de, makVrv::DtUniqueID id)
CTOR. DtDe and DtUniqueId are not used by this class.
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
osg::ref_ptr< osg::PositionAttitudeTransform > myPat
Definition: MyObject.h:46
makVrv::DtDe & myDe
Definition: MyObject.h:45