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addObjectToHierarchy.h
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1 /*********************************************************************
2 ** Copyright (c) 2013 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
5 
8 
9 #pragma once
10 
13 #include <QtWidgets/QDialog>
14 
15 class DtModelSetEntry;
16 class DtObjectType;
17 class QPushButton;
18 class QTreeWidgetItem;
19 
21 {
22  Q_OBJECT
23 
24 public:
26 
27  virtual ~DtAddObjectToHierarchy();
28 
29  virtual void init (DtModelSetEntry* useAsFilter, DtModelSetEntry* select);
30 
31  virtual DtModelSetEntry* selectedModel();
32 
34  virtual void addFilterFunction(DtEntityFilterFunction f);
35 
38  void setAddOnce(bool);
39 
41  virtual DtObjectType selectedObject();
42 
43  virtual void setDragEnabled(bool);
44 
45 protected:
46  virtual void accept();
47  virtual void closeEvent(QCloseEvent*);
48 
49 signals:
50  void addObjectToHierarchy(const DtObjectType&);
51  void closing();
52 
53 protected slots:
54  virtual void itemSelectionChanged();
55  virtual void updateItemDragState(const QVector<QTreeWidgetItem*>& = QVector<QTreeWidgetItem*>());
56 
57 protected:
61  bool myAddOnce;
63 };
64 
66 {
67  myAddOnce = b;
68 }
DtSimulationObjectEditorList * myEntityEditorList
Definition: addObjectToHierarchy.h:58
boost::function< bool(const DtModelSetEntry *, bool &showWarningIcon)> DtEntityFilterFunction
Definition: simulationObjectEditorList.h:75
bool myAddOnce
Definition: addObjectToHierarchy.h:61
Definition: objectType.h:27
makVrv::DtDe & myDe
Definition: addObjectToHierarchy.h:62
Definition: modelSetEntry.h:34
QPushButton * myCancel
Definition: addObjectToHierarchy.h:60
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Definition: addObjectToHierarchy.h:20
Definition: simulationObjectEditorList.h:169
#define DT_DLL_simulationObjectEditorimpl
This file is used to determine how to build.
Definition: simulationObjectEditorImplDefines.h:33
void setAddOnce(bool)
Set before init. Will turn back into dialog that does not emit a signal, but rather has an &quot;OK&quot; and &quot;...
Definition: addObjectToHierarchy.h:65
QPushButton * myOK
Definition: addObjectToHierarchy.h:59

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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