Definition: joyDeviceControllerDescriptor.h:42
This class allows one to collect and compare strings using an index number instead of having to do st...
Definition: symbolString.h:27
#define DT_DLL_vrfobjparam
This file is used to determine how to build.
Definition: vrfobjparamDefines.h:28
DtBallisticGunJoyControllerDescriptor; descriptor for the DtBallisticJoystickGunController component...
Definition: ballisticGunJoyControllerDescriptor.h:17
DtBallisticGunJoyControllerDescriptor(const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL)
Definition: ballisticGunJoyControllerDescriptor.h:20
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
DtBallisticGunJoyControllerDescriptor(const DtBallisticGunJoyControllerDescriptor &orig, DtReaderWriterRegistry *parentRegistry=NULL)
Definition: ballisticGunJoyControllerDescriptor.h:32
virtual DtString type() const
Returns the type of descriptor. This will be used to create the descriptor read from an mtl file...
Definition: ballisticGunJoyControllerDescriptor.h:53
const char DtBallisticGunJoyControllerDescriptorType[]
Ground Vehicle Controller Descriptor Types.
Definition: simComponentDescriptorTypes.h:145
static DtComponentDescriptor * creator()
Definition: ballisticGunJoyControllerDescriptor.h:46
virtual DtComponentDescriptor * clone(DtReaderWriterRegistry *parentRegistry=NULL) const
Definition: ballisticGunJoyControllerDescriptor.h:41
DtBallisticGunJoyControllerDescriptor(const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL)
Definition: ballisticGunJoyControllerDescriptor.h:26
virtual ~DtBallisticGunJoyControllerDescriptor()
destructor
Definition: ballisticGunJoyControllerDescriptor.h:39
DtBallisticGunControllerDescriptor, descriptor for the DtBallisticGunController component.
Definition: ballisticGunControllerDescriptor.h:28