14 #include <QTreeWidgetItem>
22 class bdiQWidgetScenarioAssetManager;
23 class DtFxParticleSystemManager;
24 class DtFxParticleDesc;
34 const QStringList & labels);
60 Qt::WindowFlags fl = 0);
76 const QString & label1,
77 const QString & label2 = QString::null,
78 const QString & label3 = QString::null,
79 const QString & label4 = QString::null,
80 const QString & label5 = QString::null);
86 const QString & label1,
87 const QString & label2 = QString::null,
88 const QString & label3 = QString::null,
89 const QString & label4 = QString::null,
90 const QString & label5 = QString::null);
void set_bold(bool b, int col=-1)
DtFxParticleSystemManager is the manager for all the particle systems and descriptions diguy sdk comm...
Definition: DtFxParticleSystemManager.h:47
Definition: bdiQWidgetScenarioElementSelector2.h:27
bool m_italics
Definition: bdiQWidgetScenarioElementSelector2.h:46
void set_italics(bool b, int col=-1)
void * m_user_data
Definition: bdiQWidgetScenarioElementSelector2.h:40
QColor m_color
Definition: bdiQWidgetScenarioElementSelector2.h:45
void set_color(const QColor &c)
int m_index
Definition: bdiQWidgetScenarioElementSelector2.h:39
bdiScenarioElementSelector2NameItem(int index, void *user_data, QTreeWidget *parent, const QStringList &labels)
bool m_custom_paint
Definition: bdiQWidgetScenarioElementSelector2.h:44
a subclass of bdiParticleDesc, currently reimplements all of configuration file reading and writing...
Definition: DtFxParticleSystem.h:113
bool m_bold
Definition: bdiQWidgetScenarioElementSelector2.h:47