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DtLauncherController Member List

This is the complete list of members for DtLauncherController, including all inherited members.

abandonPassedMissileDistance()DtLauncherControllervirtual
AcceptLevel enum nameDtTaskControllerComponent
AcceptLevel_Accept enum valueDtTaskControllerComponent
AcceptLevel_Error enum valueDtTaskControllerComponent
AcceptLevel_NoAccept enum valueDtTaskControllerComponent
AcceptLevel_Partial enum valueDtTaskControllerComponent
acceptSensorTargettingInput()DtWeaponControllervirtual
acceptTask(const DtTaskMessage &task) overrideDtLauncherControllervirtual
acquireLocationTarget(const DtVector locTarget)DtWeaponControllervirtual
acquireTarget(const DtSimObject *target)DtWeaponControllervirtual
addAlias(const DtSymbolString &alias)DtReaderWritervirtual
addAlias(const DtString &alias)DtReaderWritervirtual
addInputPort(DtInputPort *port)DtSimComponentvirtual
addInputPortGroup(DtInputPortGroup *group)DtSimComponentvirtual
addOutputPort(DtOutputPort *port)DtSimComponentvirtual
addOutputPortGroup(DtOutputPortGroup *group)DtSimComponentvirtual
addPendingSubtaskId(int subtaskId)DtSingleTaskControllerComponentvirtual
addRangeItems()DtWeaponControllerprotectedvirtual
addSimComponentCreatorFcn(const DtString &type, DtSimComponentCreatorFcn fcn)DtSimComponentstatic
addSimObjectPredicateCallback(DtSimObjectReference, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)DtSimComponentprotected
addTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
addTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
addWeaponStatus(const DtBaseWeaponComponentInterface::DtWeaponStatus weaponStatus)DtWeaponControllerprotected
aliasConstIter typedefDtReaderWriter
aliasContainer typedefDtReaderWriter
aliases() const DtReaderWritervirtual
aliasIter typedefDtReaderWriter
alignment() const DtReaderWritervirtual
appPath()DtReaderWriterstatic
areaTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
artPartTypePort() const DtBaseWeaponControllervirtual
beginProcessingTask(const DtTaskMessage &task, DtSimTaskStatePtr taskState) overrideDtSingleTaskControllerComponentvirtual
bindLocalVariables(const DtVariableBindingsList &variableBindings)DtReaderWritervirtual
bindToRwAsVariable(const DtReaderWriter *rw)DtReaderWriterprotectedvirtual
bindVariables(DtVariableBindingsList variableBindings)DtReaderWritervirtual
cachedCurrentFrameStateProperty(const DtPropertyInterface **prop, const DtString &propName) const DtSimComponentinlineprotected
cachedNextFrameStateProperty(DtPropertyInterface **prop, const DtString &propName)DtSimComponentinlineprotected
calculateNextTaskVisTickTime() const DtSimComponentprotected
changedSinceLastChecked()DtReaderWritervirtual
checkAndSetDefaultRWValue(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())DtReaderWritervirtual
chooseAmmo(const DtEntityType &entityType, DtSimMunition &munitionOut, DtDetonatorFuze &fuzeOut, bool setCurrentMunition=true)DtWeaponControllervirtual
chooseLocationTarget()DtWeaponControllervirtual
chooseTarget()DtWeaponControllervirtual
chooseTarget(const DtEntityTargetList &targetList) const DtWeaponControllervirtual
cleanupFactory()DtReaderWriterstatic
cleanupInactiveSubtaskStatus()DtSingleTaskControllerComponentprotectedvirtual
clearAllVariableReferenceFlags()DtReaderWritervirtual
clearConflictingTopLevelTasks(const DtSimTaskMessageType &conflictType) overrideDtSingleTaskControllerComponentvirtual
clearCurrentTaskMessage()DtSingleTaskControllerComponentvirtual
clearPendingSubtasks()DtSingleTaskControllerComponentprotectedvirtual
clearPredicateCallbacks()DtSimComponentprotectedvirtual
clearSubtask(int subtaskId)DtSingleTaskControllerComponentvirtual
clearSubtasksByType(const DtSimTaskMessageType &taskType)DtSingleTaskControllerComponentprotectedvirtual
clearTask() overrideDtSingleTaskControllerComponentvirtual
clearTaskById(int taskId) overrideDtSingleTaskControllerComponentvirtual
clearTasksByType(const DtSimTaskMessageType &taskType) overrideDtSingleTaskControllerComponentvirtual
clearTopLevelTasks() overrideDtSingleTaskControllerComponentvirtual
componentDescriptor() const DtSimComponentvirtual
componentFullName() const DtSimComponentvirtual
computeCurrentTime()DtSimComponentprotectedvirtual
coordinateSystem() const DtSimComponent
createArtPartTypePort()DtBaseWeaponControllervirtual
createComponent(const DtString &name, const DtString &type, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentSystem *parentSystem, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtSimComponentstatic
createComponentPsr(const DtString &defaultPsrType, const DtString &defaultPsrName, bool useDescriptorParams=true)DtSimComponentprotected
createFireTask(const DtRwLocationReference &locRef) const DtLauncherControllerprotectedvirtual
createFromEnvironment(DtEnvironmentSP, bool createAsProperty=false)DtReaderWriterstatic
createFromXml(const DtString &, bool createAsProperty=false)DtReaderWriterstatic
createFromXmlFile(const DtFilename &, bool createAsProperty=false)DtReaderWriterstatic
createLoadAmmunitionPort()DtBaseWeaponControllervirtual
createLoadedPort()DtBaseWeaponControllervirtual
createMissileIdPort()DtLauncherControllervirtual
createMountingController() overrideDtWeaponControllervirtual
createPortGroups() overrideDtBaseWeaponControllerprotectedvirtual
createPorts() overrideDtLauncherControllerprotectedvirtual
createReaderWriterFactory()DtReaderWriterstatic
createTargetEntityIdPort()DtLauncherControllervirtual
createTargetInfo() const DtWeaponControllerprotected
createTargetPointPort()DtLauncherControllervirtual
createTriggerPort()DtBaseWeaponControllervirtual
createWeaponInputPortGroup()DtBaseWeaponControllervirtual
createWeaponOutputPortGroup()DtBaseWeaponControllervirtual
creator(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtLauncherControllerstatic
currentMunitionName() const DtBaseWeaponControllervirtual
currentPendingSubstaskIds() const DtSingleTaskControllerComponentvirtual
currentTaskMessage() const DtSingleTaskControllerComponentvirtual
currentTaskMessages() const DtSingleTaskControllerComponentvirtual
currentTaskState() const DtSingleTaskControllerComponentvirtual
debugText() const DtReaderWriter
decideToGiveUpTask() const DtSingleTaskControllerComponentvirtual
defaultRWValue() const DtReaderWritervirtual
defaultRWValue()DtReaderWritervirtual
deprecatedTaskProcessorCallbackAdapter(DtSimMessage *msg, void *usr, DtSimTaskStatePtr taskState)DtTaskControllerComponentstatic
destroyTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
destroyTaskVisualizations()DtSimComponentprotectedvirtual
detonationCallback(const makVrfEvents::DtEvent &e)DtLauncherControllervirtual
disable() overrideDtWeaponControllervirtual
disableTaskTypes()DtControllerComponentvirtual
disconnectMissileFromLauncher(const DtUUID &missId)DtLauncherControllervirtual
dT() const DtSimComponentinline
DtBaseWeaponController(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtBaseWeaponController
DtBaseWeaponController()DtBaseWeaponControllerprotected
DtBaseWeaponController(const DtBaseWeaponController &orig)DtBaseWeaponControllerprotected
DtControllerComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtControllerComponent
DtControllerComponent()DtControllerComponentprotected
DtControllerComponent(const DtControllerComponent &orig)DtControllerComponentprotected
DtInputPortGroupMap typedefDtSimComponentprotected
DtInputPortMap typedefDtSimComponentprotected
DtLauncherController(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtLauncherController
DtLauncherController()DtLauncherControllerprotected
DtLauncherController(const DtLauncherController &orig)DtLauncherControllerprotected
DtOutputPortGroupMap typedefDtSimComponentprotected
DtOutputPortMap typedefDtSimComponentprotected
DtReaderWriter()DtReaderWriter
DtReaderWriter(const DtString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)DtReaderWriter
DtReaderWriter(const DtSymbolString &name, DtReaderWriterRegistry *parentRegistry=NULL, bool readonly=false)DtReaderWriter
DtReaderWriter(const DtString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriter
DtReaderWriter(const DtSymbolString &name, const DtReaderWriter &orig, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriter
DtReaderWriter(const DtReaderWriter &, DtReaderWriterRegistry *parentRegistry=NULL)DtReaderWriterexplicit
DtReaderWriterFactoryCreatorFcn typedefDtReaderWriter
DtSimComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *desc=0, DtReaderWriterRegistry *parentRegistry=0)DtSimComponent
DtSingleTaskControllerComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *compDesc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtSingleTaskControllerComponent
DtTaskCallbackMap typedefDtTaskControllerComponentprotected
DtTaskCallbackMapPair typedefDtTaskControllerComponentprotected
DtTaskControllerComponent(const DtString &name, DtLocalObject *owner, DtSimulationServices *simServices, DtComponentDescriptor *compDesc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtTaskControllerComponent
DtVariableNameType typedefDtReaderWriter
DtWeaponController(const DtString &name, DtLocalObject *owner, DtSimulationServices *simManager, DtComponentDescriptor *desc=nullptr, DtReaderWriterRegistry *parentRegistry=nullptr)DtWeaponController
DtWeaponController()DtWeaponControllerprotected
DtWeaponController(const DtWeaponController &orig)DtWeaponControllerprotected
easier(DtSimObjectReference entity1, DtSimObjectReference entity2) const DtWeaponControllervirtual
enable() overrideDtWeaponControllervirtual
enableScritedTask(const DtString &scriptId)DtControllerComponentvirtual
enableTaskTypes()DtControllerComponentvirtual
entity()DtSimComponentinline
entity() const DtSimComponentinline
factory()DtSimComponentstatic
findBodyHeadingElevationToTarget(const DtSimObject *entity, DtReal &bodyHeadingOut, DtReal &bodyElevationOut) const DtWeaponControllervirtual
findPendingSubtaskId(int subtaskId)DtSingleTaskControllerComponentvirtual
fire() overrideDtLauncherControllervirtual
fireMissileLauncherTaskCallback(DtSimMessage *msg, void *usr)DtLauncherControllerprotectedstatic
fromXml(const DtString &)DtReaderWritervirtual
fromXmlFile(const DtFilename &)DtReaderWritervirtual
generateVariableBindings() const DtReaderWritervirtual
getAttribute(DtEnvironmentSP env, const DtString &name, DtEnvValueSP root)DtReaderWriterstatic
getCachedCurrentFrameStatePropertyValue(const DtPropertyInterface **prop, const DtString &propName, ValType &value) const DtSimComponentprotected
getData(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths, const DtVariableBindingsList &variableBindings)DtSimComponentvirtual
DtReaderWriter::getData(const DtEnvironmentSP, const DtEnvValueSP, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())DtReaderWritervirtual
getFireMissileLauncherTask() const overrideDtLauncherControllerprivatevirtual
getSelf(DtlObjPtr args, const DtReaderWriter::SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &variableBindings=nullVariableReference())DtReaderWritervirtual
getSelf(const DtEnvironmentSP, const DtEnvValueSP root, const SearchPaths &searchPaths=SearchPaths(), const DtVariableBindingsList &bindings=DtVariableBindingsList())DtReaderWritervirtual
getVariableReference(DtEnvironmentSP, DtEnvValueSP value)DtReaderWritervirtual
giveUpTask()DtSingleTaskControllerComponentvirtual
hasAlias(const DtSymbolString &alias)DtReaderWritervirtual
hasChild(const DtReaderWriter *p) const DtReaderWritervirtual
hasTarget() const DtWeaponControllerprotected
hasVariableReference() const DtReaderWritervirtual
init() overrideDtLauncherControllervirtual
initializeTargetingControlTableFromDescriptor(const DtReaderWriter *)DtControllerComponentprotectedvirtual
initProcessSR()DtBaseWeaponControllervirtual
inputPortGroupList() const DtSimComponentvirtual
inputPortList() const DtSimComponentvirtual
inSector(const DtSimObject *entity) const DtWeaponControllervirtual
invalid() const DtReaderWriterinline
invokeSimObjectPredicateCallbacks()DtSimComponentprotected
isClutterChanged()DtSimComponentvirtual
isEnabled()DtSimComponentvirtual
isExplicitlyTasked() const DtWeaponControllerprotected
isFireMissileLauncherTasked() const overrideDtLauncherControllerprivatevirtual
isReadonly() const DtReaderWriterinline
isSubtasked() const DtSingleTaskControllerComponentvirtual
isSurrenderedLifeform(const DtSimObject *entity) const DtLauncherControllerprotectedvirtual
isVariableReference() const DtReaderWritervirtual
lineTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
listItem()DtSimComponentvirtual
loadAmmoTime() const DtBaseWeaponControllervirtual
loadAmmunitionPort() const DtBaseWeaponControllervirtual
loadedAmmoValidForTarget(const DtSimObject *target) const DtWeaponControllervirtual
loadedPort() const DtBaseWeaponControllervirtual
localStateRepository()DtSimComponentprotected
localStateRepository() const DtSimComponentprotected
locationTarget() const DtWeaponControllerprotectedvirtual
lookupAndCacheProcessSR()DtBaseWeaponControllerprotectedvirtual
lookupInputPort(const DtString &portName)DtSimComponentvirtual
lookupInputPortGroup(const DtString &groupName)DtSimComponentvirtual
lookupOutputPort(const DtString &portName)DtSimComponentvirtual
lookupOutputPortGroup(const DtString &groupName)DtSimComponentvirtual
maneuverRequiredToAcquireTarget(DtReal requiredHeading, DtReal requiredPitch, DtReal requiredMaxSpeed)DtWeaponControllervirtual
MarkThreadSafe(DtSimComponent *comp)DtSimComponentinlinestatic
maxAzimuthAngleOffBoresight() const DtBaseWeaponControllervirtual
maxElevationAngleOffBoresight() const DtBaseWeaponControllervirtual
maxVehicleSpeedToFire() const DtBaseWeaponControllervirtual
missileDetonated(const makVrfEvents::DtDetonationEvent *detInter)DtLauncherControllervirtual
missilePassedTarget(const DtMissileSimObjectFacade &lastMissile, double &distSquaredToTargetOut)DtLauncherControllervirtual
MissileSimObjectFacadeMap typedefDtLauncherControllerprotected
mostRecentMissileFired()DtLauncherControllervirtual
mountingController()DtBaseWeaponControllervirtual
myAbandonPassedMissileDistanceDtLauncherControllerprotected
myAliasesDtReaderWriterprotected
myArtPartTypePortDtBaseWeaponControllerprotected
myBaseMountingControllerDtBaseWeaponControllerprotected
myBaseWeaponCtlrDescDtBaseWeaponControllerprotected
myChangedFlagDtReaderWriterprotected
myComponentDescriptorDtSimComponentprotected
myComponentPsrsDtSimComponentprotected
myCurrentTargetDtWeaponControllerprotected
myDefaultValueDtReaderWriterprotected
myDoWeaponPreloadDtBaseWeaponControllerprotected
myDTDtSimComponentprotected
myEntityDtSimComponentprotected
myFactoryDtSimComponentprotectedstatic
myFireMaxVehicleSpeedDtBaseWeaponControllerprotected
myFirstTickDtSimComponentprotected
myFullComponentNameDtSimComponentmutableprotected
myInitializedDtControllerComponentprotected
myInputPortGroupListDtSimComponentprotected
myInputPortListDtSimComponentprotected
myInvalidDtReaderWriterprotected
myIsClutterChangedConnectionDtSimComponentprotected
myIsEnabledDtSimComponentprotected
myIsVariableReferenceDtReaderWriterprotected
myLastRegionEvaluatorUpdateTimeDtWeaponControllerprotected
myLastTickSimTimeDtSimComponentprotected
myListItemDtSimComponentprotected
myLoadAmmunitionPortDtBaseWeaponControllerprotected
myLoadedPortDtBaseWeaponControllerprotected
myMaxAzimuthAngleOffBoresightDtBaseWeaponControllerprotected
myMaxElevationAngleOffBoresightDtBaseWeaponControllerprotected
myMaxMunitionEffectiveRangeDtWeaponControllerprotected
myMissileIdPortDtLauncherControllerprotected
myMissileRemovedFromActiveListConnectionDtLauncherControllerprotected
myMissileSimObjectFacadeMapDtLauncherControllerprotected
myMountingControllerDtWeaponControllerprotected
myNameDtReaderWriterprotected
myNextTaskVisTickTimeDtSimComponentprotected
myOutputPortGroupListDtSimComponentprotected
myOutputPortListDtSimComponentprotected
myParentRegistryDtReaderWriterprotected
myPlatformLocalObjectFacadeDtBaseWeaponControllerprotected
myPredicateCallbackManagerDtSimComponentprotected
myPriorityDtSimComponentprotected
myRadioDtControllerComponentprotected
myReadOnlyFlagDtReaderWriterprotected
myRegionEvaluatorDtWeaponControllerprotected
myRegisteredRemovedCallbackDtLauncherControllerprotected
myRegistryDtReaderWriterprotected
myRemovedMissilesDtLauncherControllerprotected
myRemovedMissilesMutexDtLauncherControllermutableprotected
mySimServicesDtSimComponentprotected
myStowCommandOutputPortDtBaseWeaponControllerprotected
myStowedStateInputPortDtBaseWeaponControllerprotected
mySystemDtSimComponentprotected
myTargetEntityIdPortDtLauncherControllerprotected
myTargetPointPortDtLauncherControllerprotected
myTaskCallbackMapDtTaskControllerComponentprotected
myTaskIsRunningDtTaskControllerComponentprotected
myTaskProcessorCallbackInfoListDtTaskControllerComponentprotected
myTaskTypesEnabledDtControllerComponentprotected
myTaskVisualizationsDtSimComponentprotected
myTimedTickLogicDtSimComponentprotected
myTriggerPortDtBaseWeaponControllerprotected
myUsableMunitionsDtWeaponControllerprotected
myValueSpecifiedDtReaderWriterprotected
myVariableIsBoundDtReaderWriterprotected
myVariableNameDtReaderWriterprotected
myWaitingForFireDtBaseWeaponControllerprotected
myWeaponComponentInterfaceDtWeaponControllerprotected
myWeaponCtlrDescDtWeaponControllerprotected
myWeaponInfoDtWeaponControllerprotected
myWeaponInputPortGroupDtBaseWeaponControllerprotected
myWeaponOutputPortGroupDtBaseWeaponControllerprotected
myWeaponProcessStateDtBaseWeaponControllerprotected
myWeaponsHoldPortDtWeaponControllerprotected
name() const DtReaderWritervirtual
nextComponent()DtSimComponentvirtual
notifyLevel() const DtSimComponentvirtual
nullVariableReference()DtReaderWriterstatic
objectConsoleDebug(const DtString &channel="") const DtSimComponentvirtual
objectConsoleError(const DtString &channel="") const DtSimComponentvirtual
objectConsoleInfo(const DtString &channel="") const DtSimComponentvirtual
objectConsoleVerbose(const DtString &channel="") const DtSimComponentvirtual
objectConsoleWarn(const DtString &channel="") const DtSimComponentvirtual
onRestore()DtControllerComponentprotectedvirtual
operator!=(const DtReaderWriter &rhs)DtReaderWriterinline
operator=(const DtLauncherController &orig)DtLauncherControllerprotected
DtWeaponController::operator=(const DtWeaponController &orig)DtWeaponControllerprotected
DtBaseWeaponController::operator=(const DtBaseWeaponController &orig)DtBaseWeaponControllerprotected
DtControllerComponent::operator=(const DtControllerComponent &orig)DtControllerComponentprotected
DtReaderWriter::operator=(const DtReaderWriter &orig)DtReaderWriter
operator==(const DtReaderWriter &) const DtReaderWriter
outOfAmmo() const DtWeaponController
outputPortGroupList() const DtSimComponentvirtual
outputPortList() const DtSimComponentvirtual
outputStream()DtReaderWriterstatic
parentSystem() const DtSimComponent
peekChangedSinceLastChecked() const DtReaderWritervirtual
physicalWorld()DtSimComponent
physicalWorld() const DtSimComponent
pointTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
positionWithinTargetRegion(const DtVector &localPosition)DtWeaponControllerprotectedvirtual
postAddComponentsInit() overrideDtBaseWeaponControllervirtual
postGetSelf()DtReaderWritervirtual
postPutSelf()DtReaderWritervirtual
postTick() overrideDtSingleTaskControllerComponentvirtual
preFirstTickInit() overrideDtLauncherControllerprotectedvirtual
preGetSelf()DtReaderWritervirtual
preloadWeapon() const DtBaseWeaponControllervirtual
prePutSelf()DtReaderWritervirtual
prettyPrint() const DtReaderWritervirtual
prevComponent()DtSimComponentvirtual
priority() const DtSimComponentvirtual
processDeleteObject(const DtUUID &missileId)DtLauncherControllerprotectedvirtual
processFireMissileLauncherTask(DtSimMessage *msg)DtLauncherControllerprotectedvirtual
processObjectRemoved(const DtUUID &missileId)DtLauncherControllerprotectedvirtual
processProvideLastMissileName()DtLauncherControllerprotectedvirtual
processProvideMissilePassedTarget()DtLauncherControllerprotectedvirtual
processSetStowWeapon(DtSimMessage *msg)DtBaseWeaponControllerprotectedvirtual
property()DtReaderWritervirtual
property() const DtReaderWritervirtual
provideLastMissileName(void *controller)DtLauncherControllerstatic
provideMissilePassedTarget(void *controller)DtLauncherControllerstatic
psrManager()DtSimComponent
putData(std::string &fp, int indentLevel=0)DtSimComponentvirtual
DtReaderWriter::putData(DtEnvironmentSP, DtEnvValueSP value) const DtReaderWritervirtual
putIndent(std::string &fp, int indentLevel)DtReaderWriterstatic
putIndent()DtReaderWriterstatic
putSelf(std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())DtReaderWritervirtual
putSelf(DtEnvironmentSP, DtEnvValueSP parent) const DtReaderWritervirtual
putVariableReference(DtEnvironmentSP, DtEnvValueSP value) const DtReaderWritervirtual
radio()DtControllerComponentvirtual
readerWriterType() const DtReaderWritervirtual
recordUpdateTime() const DtReaderWritervirtual
registerAttributeFunctions() overrideDtLauncherControllervirtual
registerTaskMsgCallbacks() overrideDtLauncherControllervirtual
registry() const DtReaderWriterinline
registry()DtReaderWriterinline
remapScriptId(const DtSimTaskMessageType &) const DtTaskControllerComponentprotectedvirtual
removeAllPendingSubtaskIds()DtSingleTaskControllerComponentvirtual
removeInputPort(DtInputPort *port)DtSimComponentvirtual
removeInputPortGroup(DtInputPortGroup *group)DtSimComponentvirtual
removeOutputPort(DtOutputPort *port)DtSimComponentvirtual
removeOutputPortGroup(DtOutputPortGroup *group)DtSimComponentvirtual
removePendingSubtaskId(int subtaskId)DtSingleTaskControllerComponentvirtual
removeSimObjectPredicateCallback(const DtSimObject *, DtVrfObjectPredicateCallbackFunction function, const DtVrfObjectPredicate &predicate, DtTime evaluationPeriod=0, void *userData=0)DtSimComponentprotected
removeTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
removeTaskProcessorCallback(const DtSimTaskMessageType &taskType, DtTaskMessageCallbackFcn fcn, void *usr)DtTaskControllerComponentvirtual
removeWeaponStatus(const DtBaseWeaponComponentInterface::DtWeaponStatus weaponStatus)DtWeaponControllerprotected
reset()DtReaderWritervirtual
resourceManager()DtSimComponentvirtual
resourceManager() const DtSimComponentvirtual
roundsFiredUponTarget() const DtWeaponControllerprotected
SearchPaths typedefDtReaderWriter
sendCapableSetsAndTasks()DtControllerComponentprotectedvirtual
sendSubtask(DtSimTask &task)DtSingleTaskControllerComponentvirtual
sendTaskCanceled(DtTaskMessage *taskMsg)DtTaskControllerComponentvirtual
setAbandonPassedMissileDistance(const double &distance)DtLauncherControllervirtual
setCachedNextFrameStatePropertyValue(DtPropertyInterface **prop, const DtString &propName, ValType value)DtSimComponentinlineprotected
setComponentDescriptor(DtComponentDescriptor *componentDescriptor)DtSimComponentvirtual
setCurrentMunitionName(const DtString &currentMunitionName)DtBaseWeaponControllervirtual
setDefaultRWValue(DtReaderWriter *)DtReaderWritervirtual
setDT(double deltaT)DtSimComponentvirtual
setEntity(DtLocalObject *entity)DtSimComponentvirtual
setFactory(DtSimComponentFactory *factory)DtSimComponentstatic
setFactoryCreatorFunction(DtReaderWriterFactoryCreatorFcn fcn)DtReaderWriterstatic
setIsEnabled(bool yesNo)DtSimComponentvirtual
setIsExplicitlyTasked(const bool &explicitlyTasked)DtWeaponControllerprotected
setIsVariableReference(bool value)DtReaderWritervirtual
setListItem(DtListItem *item)DtSimComponentvirtual
setLoadAmmoTime(DtTime loadAmmoTime)DtBaseWeaponControllervirtual
setMaxAzimuthAngleOffBoresight(DtReal maxAngle)DtBaseWeaponControllervirtual
setMaxElevationAngleOffBoresight(DtReal maxAngle)DtBaseWeaponControllervirtual
setMaxVehicleSpeedToFire(DtReal maxVehicleSpeedToFire)DtBaseWeaponControllervirtual
setMinTickPeriod(double minTickPeriod, double minTickPeriodVariance)DtSimComponentvirtual
setName(const DtString &)DtReaderWritervirtual
setOutputStream(DtOutputStream *stream)DtReaderWriterstatic
setParentSystem(DtComponentSystem *system)DtSimComponentvirtual
setPostGetSelfCallback(DtGetSelfCallbackFcn fcn, void *usrData)DtReaderWriterstatic
setPreloadWeapon(bool doPreload)DtBaseWeaponControllervirtual
setPrePutSelfCallback(DtPutSelfCallbackFcn fcn, void *usrData)DtReaderWriterstatic
setPriority(int priority)DtSimComponentvirtual
setPutIndent(bool)DtReaderWriterstatic
setRadio(DtSimRadio *radio) overrideDtTaskControllerComponentvirtual
setReadonly(bool flag)DtReaderWritervirtual
setRoundsFiredUponTarget(const int &roundsFired)DtWeaponControllerprotected
setStowWeaponCallback(DtSimMessage *msg, void *usrData)DtBaseWeaponControllerprotectedstatic
setTasked(bool tasked)DtTaskControllerComponentvirtual
setUnloadAmmoTime(DtTime unloadAmmoTime)DtBaseWeaponControllervirtual
setupFirstTickTime()DtSimComponentvirtual
setupRegionEvaluator()DtWeaponControllerprotectedvirtual
setupTimedTickLogic(double minTickPeriod, double minTickPeriodVariance)DtSimComponentprotectedvirtual
setValueSpecified(bool specified, bool recurse=false)DtReaderWritervirtual
setVariableName(const DtSymbolString variableName)DtReaderWritervirtual
setWaitingForFire(bool waiting)DtBaseWeaponControllervirtual
setWeaponStatus(const int weaponStatus)DtWeaponControllerprotected
setWeaponStowed(bool v)DtBaseWeaponControllerprotectedvirtual
showCurrentTaskInGui() const DtTaskControllerComponentvirtual
simManager() const DtSimComponentinline
simulationServices()DtSimComponent
simulationServices() const DtSimComponent
subtaskStatus(int subtaskId)DtSingleTaskControllerComponentvirtual
suspendSubtaskById(int taskId, int subtaskId) overrideDtSingleTaskControllerComponentvirtual
suspendSubtaskOfTask(int taskId, int subtaskId, DtSuspendedTaskInfo *suspendInfo)DtTaskControllerComponentprotectedvirtual
suspendSubtasksOfTask(int taskId, DtSuspendedTaskInfo *suspendInfo)DtTaskControllerComponentprotectedvirtual
suspendTask()DtSingleTaskControllerComponentvirtual
suspendTaskById(int taskId) overrideDtSingleTaskControllerComponentvirtual
target() const DtWeaponControllerprotectedvirtual
targetApplicability(const DtEntityType &type)DtWeaponControllerprotectedvirtual
targetLocationType() const DtWeaponControllerprotectedvirtual
taskActive(int taskId) const overrideDtSingleTaskControllerComponentvirtual
taskComplete(bool success=true)DtSingleTaskControllerComponentvirtual
tasked() const DtTaskControllerComponentvirtual
taskNotify(const DtSimTask &task) overrideDtSingleTaskControllerComponentvirtual
taskVisualizations()DtSimComponentinline
taskVisualizationsActive() const overrideDtTaskControllerComponentvirtual
taskVisualizationsEnabled() const DtSimComponentvirtual
terrainAttachedTo() const DtSimComponent
testInvariant() const DtSimComponentprotected
textTaskVisualization(const DtString &name)DtSimComponentprotectedvirtual
theCreatorFcnSetDtReaderWriterprotectedstatic
theEmptyVariableBindingsListDtReaderWriterprotectedstatic
theFactoryDtReaderWriterprotectedstatic
theFactoryCreatorFcnDtReaderWriterprotectedstatic
theOutputStreamDtReaderWriterprotectedstatic
thePostGetSelfCallbackDtReaderWriterprotectedstatic
thePrePutSelfCallbackDtReaderWriterprotectedstatic
thePutIndentDtReaderWriterprotectedstatic
theUnspecifiedValueDtReaderWriterprotectedstatic
theXmlType()DtReaderWriterstatic
tick() overrideDtLauncherControllervirtual
tickMunitionLoader(const DtSimObject *target)DtWeaponControllervirtual
tickWhileDestroyed() const DtSimComponentvirtual
timedTick()DtSimComponentvirtual
topLevelTasks() const overrideDtSingleTaskControllerComponentvirtual
totalRoundsToFireUponTarget() const DtWeaponControllerprotected
toXml() const DtReaderWritervirtual
toXml(const DtFilename &) const DtReaderWritervirtual
triggerPort() const DtBaseWeaponControllervirtual
type() const overrideDtLauncherControllervirtual
unbindVariable()DtReaderWritervirtual
unboundVariables() const DtReaderWritervirtual
unloadAmmoTime() const DtBaseWeaponControllervirtual
unrecognizedItem(const DtEnvironmentSP env, const DtEnvValueSP root, const SearchPaths &searchPaths, const DtVariableBindingsList &varBindings)DtReaderWritervirtual
updateFireMissileLauncherTask()DtLauncherControllerprotected
updateRegionEvaluator()DtWeaponControllerprotectedvirtual
updateTaskVisualizations()DtSimComponentinlineprotectedvirtual
valueSpecified() const DtReaderWritervirtual
variableIsBound() const DtReaderWritervirtual
variableName() const DtReaderWritervirtual
waitingForFire()DtBaseWeaponControllervirtual
weaponCorrectlyOriented() const DtBaseWeaponControllervirtual
weaponId() const DtBaseWeaponControllerprotectedvirtual
weaponInputPortGroup()DtBaseWeaponControllervirtual
weaponOutputPortGroup()DtBaseWeaponControllervirtual
weaponProcessState()DtBaseWeaponControllervirtual
weaponProcessState() const DtBaseWeaponControllervirtual
weaponStatus() const DtWeaponControllerprotected
weaponStowable()DtBaseWeaponControllerprotectedvirtual
weaponStowed()DtBaseWeaponControllerprotectedvirtual
writeSelf(std::string &fp, int indentLevel=0, bool writeUnspecified=false, const DtFilename &path=DtFilename::nullFilename())DtReaderWritervirtual
xmlType() const DtReaderWriterinlinevirtual
~DtBaseWeaponController()DtBaseWeaponControllervirtual
~DtControllerComponent()DtControllerComponentvirtual
~DtLauncherController()DtLauncherControllervirtual
~DtReaderWriter()DtReaderWritervirtual
~DtSimComponent()DtSimComponentvirtual
~DtSingleTaskControllerComponent()DtSingleTaskControllerComponentvirtual
~DtTaskControllerComponent()DtTaskControllerComponentvirtual
~DtWeaponController()DtWeaponControllervirtual

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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