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dynamicTerrainSwitchDialog.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 
10 #pragma once
11 
14 
15 class DtSetDataRequest;
16 class QRadioButton;
17 
18 namespace makVrf
19 {
20  class DtVrfFilteredListView;
21 
25  {
26 
27  Q_OBJECT
28 
29  public:
30 
32  DtDynamicTerrainSwitchDialog(makVrv::DtDe& de, QWidget* parent, const QString& title="", DtDialogInteractionMode mode=DtCreationMode);
33 
36 
39 
40  virtual DtPointObjectDefinitionDialogLogic* createLogic();
41 
42  virtual void setupGui();
43 
44  protected:
45  virtual void slot_onCreateButtonClicked();
46 
47  protected slots:
48  virtual void locationChanged();
49 
50  };
51 
53  {
54  public:
55  virtual DtCreateAndEditObjectDialogInterface* createDialog(makVrv::DtDe& de, QWidget* parent, const QString& title,
57 
58  virtual void initializeDialog(makVrv::DtDe& de, DtCreateAndEditObjectDialogInterface*, const DtEntityType& entityType,
60  const DtEditingType& editType);
61  };
62 }
Definition: createAndEditObjectDialogInterface.h:124
Definition: pointObjectDefinitionDialogLogic.h:34
This class defines the dialog that allows the creation/update of point objects in the scenario (entit...
Definition: pointObjectDefinitionDialog.h:40
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
DtEditingType
Definition: vrfObjectManipulationHandlerBaseClass.h:42
Definition: createAndEditObjectDialogInterface.h:29
DtSetDataRequest is an abstract base class from which real setDataRequests can derive. It manages the read/write capability; derived classes need only use and register read/writatble data types for derived information.
Definition: setDataRequest.h:41
This class defines the dialog that allows the switch of dynamic terrain states at a point on the terr...
Definition: dynamicTerrainSwitchDialog.h:24
DtDialogInteractionMode
Definition: createAndEditObjectDialogInterface.h:34
DT_DLL_DEBUGDRAWRENDERER void init(makVrv::DtDe &de)
Work function for the plugin initialization.
const char int mode
Definition: ioapi.h:38
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Definition: dynamicTerrainSwitchDialog.h:52
DtCreationSignalType
Option to supply to the createObject method.
Definition: vrfObjectManipulationHandlerBaseClass.h:73

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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