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evalEntLeftOfLine.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
12 #include "vrfutil/evaluator.h"
13 
19 {
20 public:
21 
24 
26  virtual ~DtEvalEntLeftOfLine();
27 
30 
33 
35  virtual DtEvaluator* clone();
36 
44  virtual bool evaluate(DtSimCondExpr* condExpr,
45  DtLocalObject* owner, const DtSimulationServices* simManager, const DtPlan* = 0) const;
46 
47 public:
48 
50  static DtEvaluator * creator();
51 
52 protected:
53  mutable bool myWarnedOnce;
54 };
DtEvalSimulationObject & operator=(const DtEvalSimulationObject &orig)
assignment operator
class DtEvalSimulationObject:
Definition: evalSimulationObject.h:19
virtual DtEvaluator * clone()=0
clone operator
class DtEvalEntLeftOfLine:
Definition: evalEntLeftOfLine.h:18
#define DT_DLL_vrfplanmgr
This file is used to determine how to build.
Definition: vrfplanmgrDefines.h:28
class DtEvaluator:
Definition: evaluator.h:35
class DtPlan:
Definition: plan.h:92
DtSimCondExpr is an abstract base class representing various Conditional Expressions used by the Plan...
Definition: simCondExpr.h:53
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
virtual bool evaluate(DtSimCondExpr *condExpr, DtLocalObject *entity, const DtSimulationServices *simManager, const DtPlan *plan=0) const =0
Evaluate the conditional expression for the entity, and return the current result. The plan is supplied for variable substituion.
bool myWarnedOnce
Definition: evalEntLeftOfLine.h:53
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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