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fireMissileLauncherTask.h
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1 /*******************************************************************************
2 ** Copyright (c) 2012 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
13 #include "vlpi/netStructs.h"
15 #include "vrftasks/simTask.h"
16 #include <readerWriter/rwBoolean.h>
17 #include <readerWriter/rwInt.h>
18 #include <readerWriter/rwReal.h>
19 #include <readerWriter/rwString.h>
20 #include "vrfutil/rwUUID.h"
21 
26 {
27 
28 public:
30 
33  DtFireMissileLauncherTask(const DtString& writeName,
34  DtReaderWriterRegistry* parentRegistry = nullptr);
35 
37  DtFireMissileLauncherTask(const DtString& writeName,
38  const DtFireMissileLauncherTask& orig,
39  DtReaderWriterRegistry* parentRegistry = nullptr);
40 
43 
44  virtual ~DtFireMissileLauncherTask();
45 
47  virtual const DtSimTaskMessageType& type() const override;
48 
50  virtual DtSimTask* clone(const DtString& name,
51  DtReaderWriterRegistry* parentRegistry = nullptr) const override;
52 
54  virtual DtString stringRep() const override;
55 
58 
59  virtual DtString weaponId() const;
60  virtual void setWeaponId(const DtString& weaponId);
62 
64 
65  virtual const DtRwLocationReference& target() const;
67 
69  virtual void setTarget(const DtRwLocationReference& target);
71 
74 
75  virtual const int maxRoundsToFire() const;
76  virtual void setMaxRoundsToFire(const int maxRounds);
78 
81  virtual int netRepSize() const override;
82 
84  virtual bool setFromNet(const char* contentBuffer,
85  unsigned contentSize) override;
86 
89  virtual bool setToNet() override;
90 
91  static DtSimTask* creator();
92 
93 protected:
96 
100 
103 };
104 
DtRwInt myMaxRoundsToFire
Max number of rounds that the weapon should fire.
Definition: fireMissileLauncherTask.h:102
Task for firing the missile launcher at a target.
Definition: fireMissileLauncherTask.h:25
DtRwLocationReference myTarget
Target the weapon that should fire at. It is either a location or an object.
Definition: fireMissileLauncherTask.h:99
Holds a position of some form. May be an absolute position, or a reference to another object...
Definition: rwLocationReference.h:25
Description: Readable, Writable DtString Variable substitutions are done on this object when it is re...
Definition: rwString.h:20
DtRwString myWeaponId
Weapon ID string for the weapon that should be used.
Definition: fireMissileLauncherTask.h:95
Definition: readerWriterRegistry.h:39
Contains the DtUUID class declaration.
virtual DtSimTask * clone(const DtString &name, DtReaderWriterRegistry *parentRegistry=0) const =0
Make a copy of this task. Returns a newly allocated instance of a DtSimTask. Override this member fun...
virtual bool setFromNet(const char *contentBuffer, unsigned contentSize)
Sets mySubtask member from the incoming contentBuffer (cast to type DtNetSimTask). Derived classes should call down to this function first, and then extract their own data starting at the location contentBuffer + DtSimTask::netRepSize().
Description: Readable, Writable int.
Definition: rwInt.h:25
virtual bool setToNet()
Calls netRep() to create the network buffer. Casts the resulting myNetRep to type DtNetSimTask*...
Define constants for types of tasks, sets, admin messages, reports, and sim commands (all sent via ra...
#define DT_DLL_vrftasks
This file is used to determine how to build.
Definition: vrftasksDefines.h:26
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
virtual DtString stringRep() const =0
Returns a human-readable string representation of the task. This string representation is used to dis...
const DtSimTask & operator=(const DtSimTask &orig)
assignment operator; same as copy constructor
virtual const DtSimTaskMessageType & type() const =0
What kind of task am I? Returns a string indicating the kind of task (for example, “move-to”, “follow-entity”). Derived classes must implement this member function to return a unique string representing the type of task. The set of standard task types supplied with VR-Forces is in taskTypes.h.
virtual int netRepSize() const
Returns the size in bytes of the network representation of the class. This is the size in bytes of th...

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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