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indirectArtilleryStatePageLogic.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 /******************************************************************************
6 ** $RCSfile: DtIndirectArtilleryStatePageLogic.h,v $ $Revision: 1.1 $ $State: Exp $
7 ******************************************************************************/
8 
12 
13 #pragma once
14 
17 
19 
20 namespace makVrf
21 {
22  namespace makVrfGuiObjectInformationQt
23  {
34 
36  {
37  public:
39 
41 
42  protected:
43  virtual void indirectArtilleryDataUpdated(makVrv::DtElementID, const std::string& name, const DtIfIndirectArtilleryData&);
44  };
45  }
46 }
Items added DtEnvirontmentalForce - Force of the environmental DtEnvirontmentalType - Type of environ...
Definition: indirectArtilleryStatePageLogic.h:35
DtUniqueID DtElementID
The ElementID is a specific type of unique ID used to represent VR-Vantage uniquely defined elements...
Definition: DtUniqueID.h:23
Data container for Indirect Artillery. Should contain nothing but mutators, accessors and data...
Definition: ifModifyIndirectArtilleryObject.h:28
#define DT_DLL_VRFGUIOBJECTINFORMATIONQT
Contains DLL export macros.
Definition: vrfGuiObjectInformationQt.h:24
Items added DtEnvirontmentalForce - Force of the environmental DtEnvirontmentalType - Type of environ...
Definition: environmentalStatePageLogic.h:20
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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