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laserDetector.h
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1 /*******************************************************************************
2 ** Copyright (c) 2003 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
9 #pragma once
10 
13 
16 
20 class DtLaserDetectorPSR;
21 
27 
29 {
30 public:
32  DtLaserDetector(const DtString & name, DtLocalObject* owner,
33  DtSimulationServices * simManager, DtComponentDescriptor* desc = NULL,
34  DtReaderWriterRegistry * parentRegistry = 0);
35 
37  virtual ~DtLaserDetector();
38 
40  virtual const char* type() const;
41 
44  virtual void setEntity(DtLocalObject* entity);
45 
47  virtual void tick();
48 
50  virtual DtLaserDetectorOutputPort* laserListPort() const;
51 
55  virtual void getProcessSR();
56 
60  static DtSimComponent * creator(const DtString & name, DtLocalObject* owner,
61  DtSimulationServices * simManager, DtComponentDescriptor* desc,
62  DtReaderWriterRegistry * parentRegistry);
63 
64 protected:
65 
67  virtual bool createPorts();
68 
69 protected:
73 
75  DtLaserDetector(const DtLaserDetector& orig);
76 
79 
80 protected:
81 
85 
89 
93 };
94 
UUID is a unique ID wrapper class.
Definition: uuid.h:59
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
DtUUID myGlobalId
The id of the entity this receiver is mounted on.
Definition: laserDetector.h:87
virtual void setEntity(DtLocalObject *entity)
The entity's state repository is the place that actuator components make updates and other components...
DtLaserDetectorPSR * myProcessState
Container for state data associated with this component. This state is saved and restored as part of ...
Definition: laserDetector.h:92
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
Class Description: DtLaserDetector Determines if the object that it is attached to is being lased and...
Definition: laserDetector.h:28
DtSimComponent & operator=(const DtSimComponent &orig)
assignment operator, not implemented
virtual bool createPorts()
Called by init. Derived classes should override this method to create all their input/output ports an...
File: lasingCtlrDesc.h.
Definition: laserDetectorDescriptor.h:33
DtLaserDetectorOutputPort * myLaserDetectorListPort
Port used to communicate the list of detected emitter systems to other components.
Definition: laserDetector.h:84
Instances of DtEntityListOutputPort are output ports through which data producers can send a list of ...
Definition: laserDetectorIOPort.h:112
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
File: laserDetectorPSR.h.
Definition: laserDetectorPSR.h:34
DtLaserDetectorDescriptor * myComponentDescriptor
Definition: laserDetector.h:88
Contains the DtSimComponent class declaration.
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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