14 #include <matrix/coordTransform.h>
48 virtual const char*
type()
const;
60 virtual void processEntityRestored();
62 virtual void initializeTrackedByList();
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual bool init()
Calls createPorts and createPortGroups Initializes myLastTickSimTime.
boost::signals2::scoped_connection myRestoredConnection
Definition: radarWarningReceiver.h:80
Definition: radarWarningReceiver.h:26
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
DtSimComponent & operator=(const DtSimComponent &orig)
assignment operator, not implemented
This is a convenience list that will add DtSimObjectReference objects and modify the list as objects ...
Definition: simObjectReferenceList.h:23
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
Contains the DtSimComponent class declaration.
Acts as a DtRwList for properties. Only real difference between this class and a DtRwProperties class...
Definition: rwPropertiesList.h:38
DtRwPropertiesList * myTrackedByList
Contains a list of UUIDs (as strings) of entities that are currently tracking this entity...
Definition: radarWarningReceiver.h:78
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86