14 #include <vlutil/vlString.h>
35 const std::set<DtUUID>& objectNameList,
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
DT_DLL_vrfmodel bool entityIsMessageSender(const DtSimObject &entity, const DtVrfObjectMessage &radioMessage)
This file contains declarations of utility functions used to identify the sender or receiver of a giv...
The DtSimObjectReference is a shared pointer that can be used amongst many object for access to the u...
Definition: simObjectReference.h:26
DT_DLL_vrfmodel bool messageSenderInList(const DtVrfObjectMessage &radioMessage, const std::set< DtUUID > &objectNameList, const DtSimObjectManager &objectManager)
Returns true if message sender is in the list of given object names.
DT_DLL_vrfmodel DtSimObjectReference messageSenderObject(const DtVrfObjectMessage &radioMessage, const DtSimObjectManager &objectManager)
The base class for all messages to/from a specific DtVrfObject. Various subclasses of this class will...
Definition: vrfObjectMessage.h:30
This class is the central access point for all current-frame state of all objects in the simulation i...
Definition: simObjectManager.h:42
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:88