35 virtual void on_triggered();
56 virtual void on_triggered();
78 virtual void on_triggered();
80 virtual void slot_settingReceived(
const std::string& s,
const DtVrfBackendState* state);
103 virtual void on_triggered();
125 virtual void on_triggered();
147 virtual void on_triggered();
164 virtual void setValue(
bool value);
167 virtual bool getValue()
const;
169 virtual void on_spotReportOptionsChanged();
170 virtual void setupConnections();
193 virtual void on_triggered();
194 virtual void on_aboutToShow();
Definition: vrfBackendState.h:69
QAction * myAction
Definition: sessionMenuItems.h:84
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
makVrv::DtDe & myDe
Definition: sessionMenuItems.h:150
makVrv::DtDe & myDe
Definition: sessionMenuItems.h:128
A menu item to allow the user to print the current map area.
Definition: sessionMenuItems.h:110
A menu item to allow the user to save the current map area as an image.
Definition: sessionMenuItems.h:132
makVrv::DtDe & myDe
Definition: sessionMenuItems.h:106
Base class item builder for settings toggle items The menu id string is "DtViewSettingsItem".
Definition: DtCheckedItem.h:22
bool myNeedsConnection
Definition: sessionMenuItems.h:174
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
The item for controlling showing only active tactical graphics on/off.
Definition: sessionMenuItems.h:154
Contains makVrv::DtCheckedItem class.
makVrv::DtSignalConnectionManager mySignals
Definition: sessionMenuItems.h:173
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
makVrv::DtDe & myDe
Definition: sessionMenuItems.h:83
A menu item to change whether or not an external comm model is used for communications.
Definition: sessionMenuItems.h:64
A menu item show the scenario description and allow the user to modify it.
Definition: sessionMenuItems.h:88