27 class DtSessionStartupDialogInterface;
41 virtual void slot_neverShowAgain();
44 void setupConnections();
50 void setupRecentlyLoadedScenarios();
56 virtual void slot_loadScenarioFromDisk();
59 void setupSimulationModelSetFiles();
61 virtual void slot_newScenario(
const DtFilename& terrain,
const DtString& sms);
62 virtual void slot_loadScenario(
const DtFilename& scenario);
63 virtual void slot_selectedTerrainChanged(std::string,
int);
65 virtual const std::string findDescription(
const std::string& key);
This will be the interface to a widget that will allow the user to start up a new session by loading ...
Definition: sessionStartupDialogInterface.h:24
std::map< std::string, std::string > myTerrainNameToPathMap
Definition: sessionStartupDialogLogic.h:71
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Definition: sessionStartupDialogLogic.h:75
Definition: sessionStartupDialogLogic.h:29
makVrv::DtSignalConnectionManager myConnections
Definition: sessionStartupDialogLogic.h:70
makVrv::DtDe & myDe
Definition: sessionStartupDialogLogic.h:68
Contains makVrv::DtVirtualBaseClass class.
DtSessionStartupDialogInterface & myInterface
Definition: sessionStartupDialogLogic.h:69
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
std::map< std::string, std::string > mySceneNameToPathMap
Definition: sessionStartupDialogLogic.h:72
#define DT_DLL_VRFGUICOMMONQT
Definition: vrfGuiCommonQt.h:20
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72