17 #include <matrix/vlVector.h>
24 class DtLocationEntryWidget;
25 class DtAngleEntryWidget;
26 class DtPitchEntryWidget;
27 class DtWeaponSelectionWidget;
40 virtual DtVector aimingPoint()
const;
43 virtual void setAimingPoint(
const DtVector&);
46 virtual QWidget* contents(
const std::vector<makVrv::DtSimEntry*>& data);
48 virtual void sendRequest();
52 virtual void setupGui(
const std::vector<makVrv::DtSimEntry*>& data);
56 virtual void initializeSelectionFilters();
59 virtual void onAimAtTypeChanged();
Definition: taskSetDialogInterface.h:65
DtLocationEntryWidget * myAimingPoint
Definition: setAimingPointDialog.h:63
DtMapFocusHandler myMapFocusHandler
Definition: setAimingPointDialog.h:73
Definition: setAimingPointDialog.h:76
DtWeaponSelectionWidget * myWeaponsSelectionWidget
Definition: setAimingPointDialog.h:70
Definition: taskSetDialogInterface.h:84
DtPitchEntryWidget * myAimingElevation
Definition: setAimingPointDialog.h:67
QRadioButton * myAimAtAngleButton
Definition: setAimingPointDialog.h:65
QRadioButton * myAimAtPointButton
Definition: setAimingPointDialog.h:62
QRadioButton * myCeaseAimingButton
Definition: setAimingPointDialog.h:68
Simple line text entry widget that will allow the user to enter a heading value.
Definition: angleEntryWidget.h:26
Definition: baseFilteredListViewTaskSetDialog.h:35
class DtSimStatement:
Definition: simStatement.h:38
QRadioButton * myAimAtObjectButton
Definition: setAimingPointDialog.h:64
Definition: setAimingPointDialog.h:29
This class will manage filtered list views for the basic purpose of allowing a single list view in th...
Definition: mapFocusHandler.h:77
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
Definition: locationEntryWidget.h:47
Simple line text entry widget that will allow the user to enter a Pitch value.
Definition: pitchEntryWidget.h:23
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
DtAngleEntryWidget * myAimingAzimuth
Definition: setAimingPointDialog.h:66