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simulationCommandResetDynamicTerrainChanges.h
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1 /******************************************************************************
2 ** Copyright (c) 2013 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
16 
18 
19 namespace makVrf
20 {
21  class DtSphereEntryWidget;
22 
24  {
25  public:
28 
29  virtual void setObject(const DtUUID&);
30  virtual DtUUID object() const;
31 
32  virtual DtSimCommandObjectWrapper* clone() const;
33  };
34 
37  {
38  Q_OBJECT
39 
40  public:
41 
42  static const QString DtResetText;
43 
44  //CTOR
45  DtSimulationCommandResetDynamicTerrainChangesWidget(makVrv::DtDe& de, QWidget* parent, const Qt::WindowFlags& flags = 0);
46 
47  //DTOR
49 
50  virtual QWidget* contents(const std::vector<makVrv::DtSimEntry*>& data);
51 
52  protected:
53 
54  virtual void sendRequest();
55  virtual void setupStatement(const DtSimStatement*);
56 
60  virtual void addChange(const DtString& key, const std::set<DtString>& vals, bool enable);
61  };
62 
64  {
65  public:
66  virtual DtSimulationCommandDialogInterface* create(makVrv::DtDe&, QWidget* parent);
67  virtual bool supportsType(makVrv::DtDe&, const DtSimCommandMessageType&, const DtSimStatement*) const;
68  virtual DtUUID objectFromStatement(makVrv::DtDe&, const DtSimCommand*) const;
69  };
70 }
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:39
Definition: simulationCommandResetDynamicTerrainChanges.h:63
static const QString DtResetText
Definition: simulationCommandResetDynamicTerrainChanges.h:42
Definition: simulationCommandResetDynamicTerrainChanges.h:23
Definition: simulationCommandDialogInterface.h:47
DtSimCommand is an abstract base class from which commands can derive. It manages the read/write capa...
Definition: simCommand.h:32
Definition: simCommandObjectWrapper.h:42
Base class to provide boost signal/slot management.
Definition: simulationCommandAddDynamicTerrainChanges.h:44
class DtSimStatement:
Definition: simStatement.h:38
DtSimCommand which causes a specific list of dynamic terrain changes to be reset to their original st...
Definition: dynamicTerrainCommand.h:139
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22
Add version of this class.
Definition: simulationCommandResetDynamicTerrainChanges.h:36

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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