21 class DtSphereEntryWidget;
29 virtual void setObject(
const DtUUID&);
30 virtual DtUUID object()
const;
50 virtual QWidget* contents(
const std::vector<makVrv::DtSimEntry*>& data);
54 virtual void sendRequest();
60 virtual void addChange(
const DtString& key,
const std::set<DtString>& vals,
bool enable);
UUID is a unique ID wrapper class.
Definition: uuid.h:59
Class that is used as a template for task/set dialogs.
Definition: simulationCommandDialogInterface.h:39
Definition: simulationCommandResetDynamicTerrainChanges.h:63
Definition: simulationCommandResetDynamicTerrainChanges.h:23
Definition: simulationCommandDialogInterface.h:47
DtSimCommand is an abstract base class from which commands can derive. It manages the read/write capa...
Definition: simCommand.h:32
Definition: simCommandObjectWrapper.h:42
Base class to provide boost signal/slot management.
class DtSimStatement:
Definition: simStatement.h:38
DtSimCommand which causes a specific list of dynamic terrain changes to be reset to their original st...
Definition: dynamicTerrainCommand.h:139
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22