66 virtual void taskComplete(
bool success =
true);
75 virtual void suspendTask();
85 virtual void clearSubtask(
int subtaskId);
90 virtual void addPendingSubtaskId(
int subtaskId);
96 virtual bool findPendingSubtaskId(
int subtaskId);
99 virtual bool isSubtasked()
const;
105 virtual void removePendingSubtaskId(
int subtaskId);
109 virtual void removeAllPendingSubtaskIds();
112 virtual std::vector<int> currentPendingSubstaskIds()
const;
122 virtual void clearCurrentTaskMessage();
143 virtual bool decideToGiveUpTask()
const;
148 virtual void giveUpTask();
151 virtual bool taskActive(
int taskId)
const override;
176 virtual void disable()
override;
181 virtual void clearPendingSubtasks();
191 virtual void cleanupInactiveSubtaskStatus();
virtual std::list< DtTaskMessage * > currentTaskMessages() const =0
This is a DtReaderWriter subclass which holds the status of a subtask that was issues by another task...
Definition: taskStatusEntry.h:28
virtual bool beginProcessingTask(const DtTaskMessage &task, DtSimTaskStatePtr taskState)
Called by the task manager when this controller should start executing the specified task...
All the information about a single suspended task. This information should be sufficient to resume th...
Definition: suspendedTaskInfo.h:23
virtual void clearTask()
Called when you want to clear out this component's task state. Base class implementation does nothing...
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:22
virtual DtTaskWithTaskStateListPtr topLevelTasks() const =0
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
End User Description: DtTaskControllerComponent is the base class for all controllers that respond to...
Definition: taskControllerComponent.h:48
Definition: readerWriterRegistry.h:39
virtual bool clearTopLevelTasks()=0
If this controller has any top level tasks (not subtasks), they are cleared.
DtBoost::shared_ptr< DtSimTaskState > DtSimTaskStatePtr
Definition: taskAndTaskStateDefines.h:18
virtual void taskNotify(const DtSimTask &task) override
This is called to let us know when some other component receives a task In the case of this component...
Definition: taskControllerComponent.h:106
virtual DtSuspendedTaskInfo * suspendSubtaskById(int taskId, int subtaskId)=0
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
virtual void clearTasksByType(const DtSimTaskMessageType &taskType)=0
Clears any tasks of the specified type running in this controller.
virtual void disable() override
Overridden to 1) remove any task message callbacks registered by this controller 2) call clear task...
virtual void clearConflictingTopLevelTasks(const DtSimTaskMessageType &conflictType)=0
Clears any top level tasks on this controller that conflict with the conflict task type...
virtual DtSuspendedTaskInfo * suspendTaskById(int taskId)=0
DtBoost::shared_ptr< DtTaskWithTaskStateList > DtTaskWithTaskStateListPtr
Definition: taskAndTaskStateDefines.h:27
virtual bool taskActive(int taskId) const =0
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
virtual void clearTaskById(int taskId)=0
Clears any task of the specified ID running in this controller.
DtSimTask is an abstract base class from which real tasks can derive. It manages the read/write capab...
Definition: simTask.h:30
A DtTaskMsg is a DtRadioMsg with a pointer to a task. The type of the taskMsg is just the type of the...
Definition: taskMessage.h:21
virtual void postTick()
This function is called immediately after tick() is called. Implementation in this class just ticks t...
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86