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include
vrfGuiCoreQt
syncMatrixMenuItem.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2021 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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/******************************************************************************
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** $RCSfile: syncMatrixMenuItem.h,v $ $Revision: 1.1 $ $State: Exp $
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******************************************************************************/
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#pragma once
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#include <
vrfGuiCoreQt/vrfGuiCoreQt.h
>
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#include <
vrfGuiCoreQt/vrfSimulationMenuItem.h
>
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namespace
makVrf
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{
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class
DT_DLL_VRFGUICOREQT
DtSyncMatrixMenuItem
:
public
makVrv::DtMenuItem
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{
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Q_OBJECT
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public
:
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//CTOR
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DtSyncMatrixMenuItem
(
makVrv::DtDe
& de);
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//DTOR
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virtual
~
DtSyncMatrixMenuItem
();
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virtual
QAction
* createAction(
makVrv::DtDe
&, QWidget* parent);
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protected
:
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virtual
void
on_triggered();
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protected
:
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makVrv::DtDe
&
myDe
;
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};
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}
makVrv::DtMenuItem
Builder for menu items.
Definition:
DtMenuItem.h:23
DT_DLL_VRFGUICOREQT
#define DT_DLL_VRFGUICOREQT
Definition:
vrfGuiCoreQt.h:26
makVrf::DtSyncMatrixMenuItem
A menu item to close the current scenario.
Definition:
syncMatrixMenuItem.h:22
makVrf::DtSyncMatrixMenuItem::myDe
makVrv::DtDe & myDe
Definition:
syncMatrixMenuItem.h:40
vrfGuiCoreQt.h
makVrv::DtDe
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition:
DtDe.h:72
QAction
vrfSimulationMenuItem.h
Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (
www.mak.com
)