51 virtual std::string selectedConfiguration()
const;
54 virtual void accept();
57 virtual void onCheckStateChanged();
58 virtual void onConfigurationChanged();
Definition: takeControlOfEntity.h:74
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
#define DT_DLL_VRFGUICOREQT
Definition: vrfGuiCoreQt.h:26
std::map< std::string, QCheckBox * > myFunctionalGroups
Definition: takeControlOfEntity.h:66
makVrv::DtDe & myDe
Definition: takeControlOfEntity.h:69
QPushButton * myOKButton
Definition: takeControlOfEntity.h:61
QComboBox * myConfigurations
Definition: takeControlOfEntity.h:64
Contains makVrv::DtVirtualBaseClass class.
QPushButton * myCancelButton
Definition: takeControlOfEntity.h:62
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
QLabel * myFavoriteConfiguration
Definition: takeControlOfEntity.h:65
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
DtTakeControlOfEntity class shows a list of functional groups that are applied for joystick/gamepad/k...
Definition: takeControlOfEntity.h:36
Base class to provide boost signal/slot management.
QLabel * myLabel
Definition: takeControlOfEntity.h:63
Contains makVrv::DtUniqueID type.
makVrv::DtUniqueID myTakingControlOf
Definition: takeControlOfEntity.h:71
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
makVrv::DtDe & myDe
Definition: takeControlOfEntity.h:89
makVrv::DtSignalConnectionManager myConnectionManager
Definition: takeControlOfEntity.h:70