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taskFFEDialog.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 
16 class QLabel;
17 class QHBoxLayout;
18 class QLineEdit;
19 class QIntValidator;
20 class QGridLayout;
21 class QCheckBox;
22 class QRadioButton;
23 
24 namespace makVrf
25 {
26  class DtAltitudeEntryWidget;
27  class DtWeaponSelectionWidget;
28 
30  {
31  Q_OBJECT
32  public:
33  //CTOR
34  DtTaskFFEDialog(makVrv::DtDe& de, QWidget* parent, const Qt::WindowFlags& flags = 0);
35 
36  //DTOR
37  virtual ~DtTaskFFEDialog();
38 
39  virtual int numberOfRounds() const;
40  virtual void setNumberOfRounds(int);
41 
42  virtual bool continuousFire() const;
43  virtual void setContinuousFire(bool);
44 
46  virtual double heightAboveTerrain() const;
47 
49  virtual void setHeightAboveTerrain(double);
50 
51  protected:
52  virtual QWidget* contents(const std::vector<makVrv::DtSimEntry*>& data);
53 
54  virtual void setupStatement(const DtSimStatement* stmt);
55 
56  protected slots:
57  virtual void onRoundTypeChanged();
58 
59  protected:
60  virtual void sendRequest();
61  virtual void initializeSelectionFilters();
62  virtual void setupFrom(const std::vector<makVrv::DtSimEntry*>& d);
63  virtual void slot_receivedWeaponsList();
64  virtual void slot_weaponSelectionChanged();
65  virtual void slot_resourceSelectionChanged();
66 
67  public:
68  QGridLayout* myGridLayout;
69  QRadioButton* myRoundsLabel;
71  QIntValidator* myRoundsValidator;
72  QRadioButton* myContinuousFire;
73 
75 
77 
78  protected:
79  QStringList myWeaponsToSelect;
80  };
81 
83  {
84  public:
85  virtual DtTaskSetDialogInterface* create(makVrv::DtDe&, QWidget* parent);
86  virtual bool supportsType(makVrv::DtDe&, const DtSimTaskMessageType&, const DtSimStatement*) const;
87  };
88 }
DtAltitudeEntryWidget * myHeight
Definition: taskFFEDialog.h:76
QGridLayout * myGridLayout
Definition: taskFFEDialog.h:68
Widget that allows users to select weapons for the given entity.
Definition: weaponSelectionWidget.h:38
QRadioButton * myRoundsLabel
Definition: taskFFEDialog.h:69
Simple line text entry widget that will allow the user to enter an altitude value.
Definition: altitudeEntryWidget.h:26
Definition: taskSetDialogInterface.h:84
QIntValidator * myRoundsValidator
Definition: taskFFEDialog.h:71
Definition: taskFFEDialog.h:82
QRadioButton * myContinuousFire
Definition: taskFFEDialog.h:72
QLineEdit * myRounds
Definition: taskFFEDialog.h:70
DtWeaponSelectionWidget * myWeaponsSelectionWidget
Definition: taskFFEDialog.h:74
Definition: taskFFEDialog.h:29
Class that is used as a template for task/set dialogs.
Definition: taskSetDialogInterface.h:46
Definition: baseFilteredListViewTaskSetDialog.h:35
class DtSimStatement:
Definition: simStatement.h:38
QStringList myWeaponsToSelect
Definition: taskFFEDialog.h:79
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
#define DT_DLL_VRFGUITASKSETQT
Definition: vrfGuiTaskSetQt.h:22

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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