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terrainPagingSphere.h
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1 /*******************************************************************************
2 ** Copyright (c) 2010 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
15 #include "geometry/sphere.h"
16 
17 
21 {
22 public:
24  DtTerrainPagingSphere(const DtSphere& sphere);
25  virtual ~DtTerrainPagingSphere();
28 
29  virtual int type() const;
30  virtual DtTerrainPagingSphere* clone() const;
31 
33  virtual DtExtent extent() const;
34 
35  virtual DtString description() const;
36 
37  virtual void setSphere(const DtSphere& sphere);
38  virtual const DtSphere& sphere() const;
39 
40 protected:
41 
42  virtual void setExtent();
43 
46 };
Definition: sphere.h:22
A terrain paging geometry which defines the paging area to be along a given set of local vertices...
Definition: terrainPagingSphere.h:20
virtual DtTerrainPagingGeometry * clone() const =0
The DtExtent represents an axis-aligned 3d bounding box.
Definition: extent.h:43
virtual DtExtent extent() const =0
#define DT_DLL_terrainInterface
This file is used to determine how to build.
Definition: terrainInterfaceDefines.h:25
DtTerrainPagingGeometry & operator=(const DtTerrainPagingGeometry &orig)
virtual DtString description() const
virtual int type() const =0
Abstract base class for defining geometric areas for paging of terrain. Subclasses of this class will...
Definition: terrainPagingGeometry.h:24
DtSphere mySphere
Definition: terrainPagingSphere.h:44
DtExtent myExtent
Definition: terrainPagingSphere.h:45

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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