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terrainProximityIndicator.h
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1 /*******************************************************************************
2 ** Copyright (c) 2016 VT MAK
3 ** All rights reserved.
4 *******************************************************************************/
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17 class DtOutputPortGroup;
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22 {
23 private:
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32  const DtTerrainProximityIndicator& orig);
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34 public:
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39  DtLocalObject* owner,
40  DtSimulationServices* simManager,
41  DtComponentDescriptor* desc = 0,
42  DtReaderWriterRegistry* parentRegistry = 0);
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44  virtual ~DtTerrainProximityIndicator();
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46  virtual bool init();
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48  virtual void preFirstTickInit();
49  virtual void tick();
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53  virtual const char* type() const;
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55  static DtSimComponent* creator(const DtString& name,
56  DtLocalObject* owner,
57  DtSimulationServices* simManager,
58  DtComponentDescriptor* desc = 0,
59  DtReaderWriterRegistry* parentRegistry = 0);
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61 protected:
62 
64  virtual bool checkTerrainProximity();
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67  virtual bool createPorts();
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70  virtual bool createPortGroups();
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72 protected:
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96 };
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
Description: This repository holds all information that is common to all the forms of all objects wit...
Definition: vrfMovingObjectStateRepository.h:31
Instances of DtBooleanOutputPort are output ports through which data producers can send boolean data...
Definition: boolIOPort.h:45
Instances of DtTerrainProximityIndicatorDescriptor are used to specify the parameters for a DtTerrain...
Definition: terrainProximityIndicatorDescriptor.h:19
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
Definition: terrainProximityIndicator.h:21
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
DtOutputPortGroup is a data port group of a data provider. It may contain any number of DtOutputPorts...
Definition: outputPortGroup.h:34
virtual bool init()
Calls createPorts and createPortGroups Initializes myLastTickSimTime.
DtBooleanOutputPort * myTerrainProximityOutputPort
Output Port Name: terrain-proximity Output Port Description: True if terrain is near. Output Port Range: true or false. Output Port Default Value: false Output Group Parent: terrain-proximity-group.
Definition: terrainProximityIndicator.h:82
DtVrfMovingObjectStateRepository * pMyMovingObjectState
type cast
Definition: terrainProximityIndicator.h:91
DtTerrainProximityIndicatorDescriptor * pMyTerrainProximityDescriptor
type cast
Definition: terrainProximityIndicator.h:94
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
DtSimComponent & operator=(const DtSimComponent &orig)
assignment operator, not implemented
virtual bool createPorts()
Called by init. Derived classes should override this method to create all their input/output ports an...
DtOutputPortGroup * myTerrainProximityPortGroup
Output Port Group Name: terrain-proximity-group Output Port Group Description:
Definition: terrainProximityIndicator.h:86
virtual bool createPortGroups()
Called by init. Derived classes should override this method to create all their input/output port gro...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
Contains the DtSimComponent class declaration.
DtMovementLocalObjectFacade myMovementLocalObjectFacade
Definition: terrainProximityIndicator.h:95
virtual const char * type() const =0
Returns a string identifies the class type of component. Type values are defined in compTypes...
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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