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vrfObjectNavInterfaceFactory.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
8 
10 
11 #pragma once
12 
16 #include "vlutil/vlString.h"
17 
19 class DtLocalObject;
20 
21 class DT_DLL_vrfobjcore DtVrfLocalObjectNavInterfaceFactory : public DtSingleArgFactoryTemplate<DtVrfObjectNavInterface, DtString, DtLocalObject*>
22 {
23 public:
26 
29 
30  static DtVrfLocalObjectNavInterfaceFactory* factory();
31  static void setFactory(DtVrfLocalObjectNavInterfaceFactory* fact);
32 
33 protected:
34  virtual DtString creationTypeName() const;
35 
37 };
38 
39 class DT_DLL_vrfobjcore DtVrfSimObjectNavInterfaceFactory : public DtSingleArgFactoryTemplate<DtVrfObjectNavInterface, DtString, DtSimObjectReference>
40 {
41 public:
44 
47 
48  static DtVrfSimObjectNavInterfaceFactory* factory();
49  static void setFactory(DtVrfSimObjectNavInterfaceFactory* fact);
50 
51 protected:
52  virtual DtString creationTypeName() const;
53 
55 };
Definition: vrfObjectNavInterfaceFactory.h:21
A nav interface is a software component of an object that maintains the object&#39;s presence in the navi...
Definition: vrfObjectNavInterface.h:39
Definition: vrfObjectNavInterfaceFactory.h:39
static DtVrfLocalObjectNavInterfaceFactory * theFactory
Definition: vrfObjectNavInterfaceFactory.h:36
static DtVrfSimObjectNavInterfaceFactory * theFactory
Definition: vrfObjectNavInterfaceFactory.h:54
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
This template is similar to DtFactoryTemplate, but allows one argument to be passed to the creator fu...
Definition: factoryTemplate.h:96
static DtSingleArgFactoryTemplate< T_CreationObject, T_Key, T_Arg > * create()
Contains the DtSimObjectReference class declaration.
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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