17 #include <vlpi/entityType.h>
19 #include <matrix/vlVector.h>
23 class DtEnvironmentalFacadeCollection;
34 virtual bool isTextBox()
const;
36 virtual void setLabel(
const std::string&);
37 virtual void setExtendedLabels(
const std::map<int, DtString>&);
38 virtual std::string label()
const;
40 virtual void setFormattingData(
const std::string&);
41 virtual std::string formattingData()
const;
43 virtual void setForce(
int);
45 virtual bool canChangePositionOnly()
const;
49 virtual bool canEmbark()
const;
68 virtual bool clampAtClosestPolygonOnPlacement()
const;
71 virtual void slot_onAltitudeChanged(
const DtVector& v,
double altitude);
76 typedef DtVrfObjectManipulationHandlerCreator<DtVrfPointManipulationHandler>
class DtEnvironmentalFacadeCollection
Definition: environmentalFacadeCollection.h:77
This is the protocol independent state of an entity. Created/ deleted by DtEntityStateObject's. DtSimEntry's point to this state.
Definition: DtEntityState.h:33
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition: vrfGuiCore.h:25
The Master Scenario Settings Dialog.
Definition: vrfPointManipulationHandler.h:26
Definition: vrfObjectFacadeInterface.h:54
Definition: vrfObjectManipulationHandlerBaseClass.h:90
Definition: vrfObjectManipulationHandlerBaseClass.h:60
HandlerType
The type of handler this is.
Definition: vrfObjectManipulationHandlerBaseClass.h:52
ElementType
Definition: DtElementEntry.h:26
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
virtual HandlerType type() const
The type of handler. Used to see if two handler are equivalent.
Definition: vrfPointManipulationHandler.h:47
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72
DtVrfObjectManipulationHandlerCreator< DtVrfPointManipulationHandler > DtVrfPointManipulationHandlerCreator
Definition: vrfPointManipulationHandler.h:77