VR-Forces Developer's Guide
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
vrfutilPCH.h
Go to the documentation of this file.
1 #pragma once
2 
4 
5 #include <assert.h>
6 #include <cctype>
7 #include <conio.h>
8 #include <direct.h>
9 #include <list>
10 #include <math.h>
11 #include <memory.h>
12 #include <numeric>
13 #include <set>
14 #include <stdio.h>
15 #include <tchar.h>
16 
17 //MakTerrainToolkit includes
19 #include <geometry/bvIntersector.h>
20 #include <geometry/chord.h>
24 #include <geometry/sphere.h>
29 #include <tdbutil/mathUtilities.h>
31 #include <tdbutil/tdbUnits.h>
32 #include <terrainCS/coordSystem.h>
33 
34 //MakVrfVrlinkExtToolkit includes
42 
43 //VR-Link includes
44 #include <libxml/parser.h>
45 #include <libxml/xmlmemory.h>
46 #include <libxml/xmlreader.h>
47 #include <matrix/3dBoundingVolume.h>
48 #include <matrix/geodeticCoord.h>
49 #include <matrix/LibMatrix.h>
50 #include <matrix/topoCoord.h>
51 #include <matrix/utmCoord.h>
52 #include <matrix/vlDcm.h>
53 #include <matrix/vlMath.h>
54 #include <matrix/vlQuaternion.h>
55 #include <matrix/vlTaitBryan.h>
56 #include <matrix/vlVector.h>
57 #include <mtl/environment.h>
58 #include <mtl/envObject.h>
59 #include <mtl/envXmlReader.h>
60 #include <mtl/envXmlWriter.h>
61 #include <mtl/mtlEnvironment.h>
62 #include <mtl/mtl.h>
63 #include <mtl/mtlstream.h>
64 #include <vlpi/appearance.h>
65 #include <vlpi/disEnums.h>
66 #include <vlpi/entityIdentifierHashKey.h>
67 #include <vlpi/entityIdentifier.h>
68 #include <vlpi/entityType.h>
69 #include <vlpi/simulationAddress.h>
70 #include <vlutil/topoGeocTran.h>
71 #include <vlutil/vlConfig.h>
72 #include <vlutil/vlDir.h>
73 #include <vlutil/vlFile.h>
74 #include <vlutil/vlFilename.h>
75 #include <vlutil/vlInetAddr.h>
76 #include <vlutil/vlInetFileTransport.h>
77 #include <vlutil/vlInetSocketMgr.h>
78 #include <vlutil/vlInetTcpSocket.h>
79 #include <vlutil/vlStringUtil.h>
80 #include <vlutil/vlTime.h>
81 #include <vlutil/vlUtil.h>
82 
83 //Threading Building Blocks includes
84 #include <tbb/concurrent_hash_map.h>
85 #include <tbb/spin_mutex.h>
86 #include <tbb/spin_rw_mutex.h>
87 #include <tbb/task.h>
88 #include <tbb/tick_count.h>
89 #include <tbb/tbb_thread.h>
90 #include <tbb/mutex.h>
91 #include <tbb/compat/condition_variable>
A DtChord is a finite line segment in 3-space, represented by two points. Data derived from the two e...

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (www.mak.com)