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vrvTerrain.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
10 
11 #pragma once
12 #ifdef _WIN32
13 # ifdef vrvTerrain_EXPORTS
14 # define DT_DLL_VRVTERRAIN __declspec ( dllexport )
15 # else
16 # define DT_DLL_VRVTERRAIN __declspec ( dllimport )
17 # endif
18 #else
19 # define DT_DLL_VRVTERRAIN
20 #endif
21 #include <vrvUtil/vrvUtil.h>
22 
23 namespace makVrv
24 {
25  class DtDe;
26 
27  namespace vrvTerrain
28  {
29  DT_DLL_VRVTERRAIN void init(DtDe& anIG);
30  }
31 }
Contains DLL export macros.
DT_DLL_VRVTERRAIN void init(DtDe &anIG)
#define DT_DLL_VRVTERRAIN
Definition: vrvTerrain.h:19
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:72

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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