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include
vrfGuiCore
weatherProcessObject.h
Go to the documentation of this file.
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/******************************************************************************
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** Copyright (c) 2018 MAK Technologies, Inc.
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** All rights reserved.
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******************************************************************************/
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#pragma once
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#include <
vrfGuiCore/vrfGuiCore.h
>
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#include <
vrfGuiCore/vrlinkSimulatedWeatherState.h
>
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#include <
vrfGuiCore/landSurfaceState.h
>
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#include <
vrfGuiCore/subsurfaceState.h
>
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#include <
vrfGuiCore/waterSurfaceState.h
>
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#include <
vrfGuiCore/troposphereState.h
>
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#include <
vrvCore/DtSimStateObject.h
>
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#include <
vrvCore/DtSimEntry.h
>
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namespace
makVrf
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{
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class
DT_DLL_VRFGUICORE
DtWeatherProcessObject
:
public
makVrv::DtSimStateObject
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{
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public
:
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DtWeatherProcessObject
(
makVrv::DtDe
& de,
makVrv::DtUniqueID
id
);
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virtual
~
DtWeatherProcessObject
();
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void
setState(
DtVrlinkSimulatedWeatherState
& state);
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void
setState(
DtVrlinkSimulatedLandSurfaceState
& state);
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void
setState(
DtVrlinkSimulatedSubsurfaceState
& state);
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void
setState(
DtVrlinkSimulatedWaterSurfaceState
& state);
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void
setState(
DtVrlinkSimulatedTroposphereState
& state);
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protected
:
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DtVrlinkSimulatedWeatherState
*
myWeatherState
;
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};
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}
vrlinkSimulatedWeatherState.h
makVrf::DtVrlinkSimulatedLandSurfaceState
For performance reasons there are two kinds of landSurface state. The first kind is the kind that is ...
Definition:
landSurfaceState.h:30
landSurfaceState.h
makVrf::DtVrlinkSimulatedWeatherState
Definition:
vrlinkSimulatedWeatherState.h:41
makVrf::DtWeatherProcessObject
This creates the DtVrlinkSimulatedWeatherState and adds it to a DtSimEntry. Also sets the values of t...
Definition:
weatherProcessObject.h:24
DT_DLL_VRFGUICORE
#define DT_DLL_VRFGUICORE
Contains DLL export macros.
Definition:
vrfGuiCore.h:25
makVrf::DtVrlinkSimulatedTroposphereState
For performance reasons there are two kinds of Troposphere state. The first kind is the kind that is ...
Definition:
troposphereState.h:34
subsurfaceState.h
waterSurfaceState.h
vrfGuiCore.h
DtSimEntry.h
Contains makVrv::DtSimEntry class.
makVrv::DtUniqueID
unsigned long long DtUniqueID
Definition:
DtUniqueID.h:19
DtSimStateObject.h
Contains makVrv::DtSimStateObject class declaration.
makVrf::DtWeatherProcessObject::myWeatherState
DtVrlinkSimulatedWeatherState * myWeatherState
Definition:
weatherProcessObject.h:44
makVrf::DtVrlinkSimulatedWaterSurfaceState
For performance reasons there are two kinds of waterSurface state. The first kind is the kind that is...
Definition:
waterSurfaceState.h:30
troposphereState.h
makVrv::DtSimStateObject
A DtSimStateObject is the base class for all simulation state objects.
Definition:
DtSimStateObject.h:27
makVrv::DtDe
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition:
DtDe.h:72
makVrf::DtVrlinkSimulatedSubsurfaceState
For performance reasons there are two kinds of subsurface state. The first kind is the kind that is s...
Definition:
subsurfaceState.h:30
Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
Copyright © 2005-2024 MAK Technologies. All Rights Reserved (
www.mak.com
)