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include
vl
packets
arealObjStP.h
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#ifndef _arealObjStP_h_
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#define _arealObjStP_h_ 1
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#if DtDIS
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#include <
vlpi/NetStructs.h
>
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#include "
pduHeader.h
"
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#include "
objectTypeP.h
"
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struct
DtNetArealObjectStatePdu
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{
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DtNetPduHeader
myHeader;
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DtNetEntityIdentifier
myObjectID;
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DtNetEntityIdentifier
myReferencedObjectID;
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DtNetU16
myUpdateNumber;
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DtNetU8
myForceID;
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DtNetU8
myModifications;
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DtNetObjectType
myObjectType;
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DtNetU32
mySpecificAppearance;
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DtNetU16
myAppearance;
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DtNetU16
myNumPoints;
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DtNetSimulationAddress
myRequesterID;
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DtNetSimulationAddress
myReceivingID;
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};
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#endif
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#endif
Document ID: Generated on Wed Aug 14 15:35:11 EDT 2013 from SVN revision 130445
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)