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include
vl
packets
collisElasP.h
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#ifndef _CollisionElasP_h_
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#define _CollisionElasP_h_ 1
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#if DtDIS
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#include <
vlpi/NetStructs.h
>
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#include <
vl/eventId.h
>
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#include "
pduHeader.h
"
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struct
DtNetCollisionElasticPdu
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{
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DtNetPduHeader
myHeader;
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DtNetEntityIdentifier
myIssuingEntityID;
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DtNetEntityIdentifier
myCollidingEntityID;
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DtNetEventId
myEventID;
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DtNetU16
padding;
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DtNet32Vector
myContactVelocity;
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DtNetFloat32
myMass;
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DtNet32Vector
myLocationOfImpact;
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DtNetFloat32
myCollisionInterResultXX;
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DtNetFloat32
myCollisionInterResultXY;
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DtNetFloat32
myCollisionInterResultXZ;
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DtNetFloat32
myCollisionInterResultYY;
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DtNetFloat32
myCollisionInterResultYZ;
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DtNetFloat32
myCollisionInterResultZZ;
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DtNet32Vector
myUnitSurfaceNormal;
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DtNetFloat32
myCoefficientOfRestitution;
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};
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#endif
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#endif
Document ID: Generated on Wed Aug 14 15:35:11 EDT 2013 from SVN revision 130445
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)