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include
vl
packets
entityStateP.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#ifndef _ENTITYSTATEP_H_
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#define _ENTITYSTATEP_H_ 1
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#include <
vlpi/NetStructs.h
>
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#include "
pduHeader.h
"
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typedef
struct
DtNetDeadReckonParameters
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{
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DtNetU8
DtAlgorithm
;
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DtNet8Bits
unused_8
;
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DtNet16Bits
unused_16
;
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DtNet32Bits
unused_32
;
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DtNet64Bits
unused_64
;
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DtNetLinearVelocity
DtAcceleration
;
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DtNetAngularVelocity
DtAngularVel
;
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}
DtNetDeadReckonParameters
;
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typedef
DtNetU32
DtNetEntityAppearance
;
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typedef
DtNetU32
DtNetEntityCapabilities
;
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/* per Document IST-CR-93-15 Section 5.4.3.1 */
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typedef
struct
DtNetEntityStatePdu
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{
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DtNetPduHeader
DtHeader
;
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DtNetEntityIdentifier
DtEntityId
;
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DtNetU8
DtForceId
;
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DtNetU8
DtNumArtParams
;
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DtNetEntityType
DtType
;
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DtNetEntityType
DtGuise
;
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DtNetLinearVelocity
DtVelocity
;
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DtNetWorldCoordinates
DtLocation
;
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DtNetEulerAngles
DtOrientation
;
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DtNetEntityAppearance
DtAppearance
;
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DtNetDeadReckonParameters
DtDeadReckonParms
;
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DtNetEntityMarking
DtMarking
;
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DtNetEntityCapabilities
DtCapabilities
;
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#define DtMaxNumEsArtRecords 10
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DtNetArtPartRecord
DtArtRecords
[
DtMaxNumEsArtRecords
];
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}
DtNetEntityStatePdu
;
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#endif
/* _ENTITYSTATEP_H_ */
Document ID: Generated on Wed Aug 14 15:35:11 EDT 2013 from SVN revision 130445
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)