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include
vl
packets
fireP.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#include <
vlpi/NetStructs.h
>
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#include <
vl/eventId.h
>
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#include "
pduHeader.h
"
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/* per Document IST-CR-93-15 Section 5.4.4.1.1 */
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typedef
struct
DtNetFirePdu
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{
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DtNetPduHeader
DtHeader
;
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DtNetEntityIdentifier
DtAttackerId
;
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DtNetEntityIdentifier
DtTargetId
;
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DtNetEntityIdentifier
DtMunitionId
;
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DtNetEventId
DtEventId
;
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DtNetU32
fireMissionIndex
;
/* padding before VERS 5 */
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DtNetWorldCoordinates
DtLocation
;
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DtNetBurstDescriptor
DtBurst
;
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DtNetLinearVelocity
DtVelocity
;
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DtNetFloat32
DtRange
;
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}
DtNetFirePdu
;
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Document ID: Generated on Wed Aug 14 15:35:11 EDT 2013 from SVN revision 130445
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)