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include
vl
packets
arealObjStP.h
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/*********************************************************************
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** Copyright (c) 1992-2010 VT MAK
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** All rights reserved.
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*********************************************************************/
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#ifndef _arealObjStP_h_
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#define _arealObjStP_h_ 1
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#if DtDIS
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#include <
vlpi/netStructs.h
>
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#include "
pduHeader.h
"
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#include "
objectTypeP.h
"
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struct
DtNetArealObjectStatePdu
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{
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DtNetPduHeader
myHeader
;
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DtNetEntityIdentifier
myObjectID
;
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DtNetEntityIdentifier
myReferencedObjectID
;
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DtNetU16
myUpdateNumber
;
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DtNetU8
myForceID
;
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DtNetU8
myModifications
;
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DtNetObjectType
myObjectType
;
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DtNetU32
mySpecificAppearance
;
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DtNetU16
myAppearance
;
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DtNetU16
myNumPoints
;
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DtNetSimulationAddress
myRequesterID
;
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DtNetSimulationAddress
myReceivingID
;
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};
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#endif
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#endif
Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)