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include
vl
leFirePdu.h
Go to the documentation of this file.
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/*********************************************************************
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** Copyright (c) 1992-2013 VT MAK
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** All rights reserved.
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*********************************************************************/
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#pragma once
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#if DtDIS
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#include <
vlutil/vlMachineTypes.h
>
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#include "
hostStructs.h
"
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#include "
interactionDIS.h
"
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#include <
matrix/vlMath.h
>
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#include "
exerciseConn.h
"
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#include "
packets/leFireP.h
"
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#include "
leDeadReckoningParameters.h
"
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#include "
leEntityID.h
"
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#include "
leEntityLocationWorldCoordinates.h
"
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#include "
leEntityLinearVelocity.h
"
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class
DT_DLL_VL
DtLeFirePdu
;
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typedef
void (*
DtLeFirePduCb
)(
DtLeFirePdu
* pdu,
void
* usr);
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class
DT_DLL_VL
DtLeFirePdu
:
public
DtInteraction
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{
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public
:
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DtLeFirePdu
(
DtBufferPtr
buffer =
DtUSE_INTERNAL_BUFFER
);
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DtLeFirePdu
(
const
DtNetLeFirePdu
* initial,
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DtBufferPtr
buffer =
DtUSE_INTERNAL_BUFFER
,
DtPduFactory
* pduFactory = 0);
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DtLeFirePdu
(
const
DtLeFirePdu
& orig);
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virtual
~
DtLeFirePdu
();
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DtLeFirePdu
&
operator=
(
const
DtLeFirePdu
& orig);
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virtual
void
setSubProtocol(
DtSubProtocol
value);
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virtual
DtSubProtocol
subProtocol()
const
;
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virtual
void
setFiringEntityID(
const
DtLeEntityID
&
id
);
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virtual
const
DtLeEntityID
& firingEntityID()
const
;
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virtual
DtU8
fireFlagsField()
const
;
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virtual
bool
fireFlag(
DtLE_FireFieldFlag
flag)
const
;
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virtual
void
setTargetEntityID(
const
DtLeEntityID
&
id
);
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virtual
bool
getTargetEntityID(
DtLeEntityID
&
id
)
const
;
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virtual
void
setMunitionID_Site(
DtU8
value);
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virtual
bool
getMunitionID_Site(
DtU8
& value)
const
;
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virtual
void
setMunitionID_Application(
DtU8
value);
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virtual
bool
getMunitionID_Application(
DtU8
& value)
const
;
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virtual
void
setMunitionID_Entity(
DtU16
value);
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virtual
bool
getMunitionID_Entity(
DtU16
& value)
const
;
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virtual
void
setEventID_Site(
DtU8
value);
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virtual
bool
getEventID_Site(
DtU8
& value)
const
;
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virtual
void
setEventID_Application(
DtU8
value);
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virtual
bool
getEventID_Application(
DtU8
& value)
const
;
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virtual
void
setEventID_Event(
DtU16
value);
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virtual
DtU16
eventID_Event()
const
;
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virtual
void
setLocation(
const
DtLeEntityLocationWorldCoordinates
& value);
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virtual
bool
getLocation(
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DtLeEntityLocationWorldCoordinates
& value)
const
;
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virtual
void
setBurstMunitionType(
DtEntityType
& type);
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virtual
const
DtEntityType
& burstMunitionType()
const
;
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virtual
void
setBurstWarhead(
DtU16
value);
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virtual
bool
getBurstWarhead(
DtU16
& value)
const
;
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virtual
void
setBurstFuse(
DtU16
value);
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virtual
bool
getBurstFuse(
DtU16
& value)
const
;
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virtual
void
setBurstQuantity(
DtU16
value);
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virtual
bool
getBurstQuantity(
DtU16
& value)
const
;
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virtual
void
setBurstRate(
DtU16
value);
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virtual
bool
getBurstRate(
DtU16
& value)
const
;
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virtual
void
setVelocity(
const
DtLeEntityLinearVelocity
& value);
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virtual
const
DtLeEntityLinearVelocity
& velocity()
const
;
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virtual
void
setRange(
DtU16
value);
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virtual
DtU16
range()
const
;
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virtual
void
printData
()
const
;
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virtual
void
printDataToStream
(std::ostream& stream)
const
;
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virtual
void
printHeader
()
const
;
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virtual
void
printHeaderToStream
(std::ostream& stream)
const
;
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public
:
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static
DtPdu
* create(
const
DtNetPacket
* initial,
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DtBufferPtr
buffer =
DtUSE_INTERNAL_BUFFER
,
DtPduFactory
* pduFactory = 0);
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static
void
addCallback(
DtExerciseConn
* conn,
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DtLeFirePduCb
cb,
void
* usr);
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static
void
removeCallback(
DtExerciseConn
* conn,
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DtLeFirePduCb
cb,
void
* usr);
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protected
:
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virtual
DtPduKind
internalGetPduKind
()
const
;
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virtual
DtNetLeFirePdu
* netPduStruct()
const
;
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DtLeFirePdu
*
self
()
const
;
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virtual
char
* var()
const
;
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virtual
void
setFireFlagsField(
DtU8
value);
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virtual
void
setFireFlag(
DtLE_FireFieldFlag
flag);
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virtual
void
clearFireFlags(
DtLE_FireFieldFlag
flag);
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virtual
int
fireFlagFieldOffset()
const
;
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virtual
int
targetEntityID_Offset()
const
;
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virtual
int
munitionID_Offset1()
const
;
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virtual
int
munitionID_Offset2()
const
;
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virtual
int
eventID_Offset1()
const
;
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virtual
int
eventID_Offset2()
const
;
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virtual
int
locationOffset()
const
;
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virtual
int
burstOffset1()
const
;
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virtual
int
burstOffset2()
const
;
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virtual
int
burstOffset3()
const
;
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virtual
int
velocityOffset()
const
;
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virtual
int
rangeOffset()
const
;
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protected
:
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static
const
int
theStaticSize
;
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protected
:
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DtLeEntityID
myEntityID
;
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DtLeEntityLinearVelocity
myVelocity
;
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DtEntityType
myEntityType
;
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};
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#endif
Document ID: Generated on Wed Oct 23 22:25:48 EDT 2013 from SVN revision 132765
Copyright © 2005-2013 VT MÄK. All Rights Reserved (
www.mak.com
)